Thanks everyone who participated! YouTube upload here: https://www.youtube.com/watch?v=34buGpp78Cs
Merry Christmas!
SnuggleSnail wrote:Within the context of the current state of public clients I feel your stance on leaving vanilla client bare bones is rly bad. It has been the case for 3-4 YEARS now that there has been no PVP viable public clients, and it rly doesn't seem like anybody intends to release one.
Considering haven is theoretically a perma-deathy, consequency game, it seems to me like the /FACT/ you need one or several programmers willing to work for potentially hundreds of hours before you can even survive let alone be successful is game breakingly bad. Like, top of the prio sheet, more important than OCO or render rewrite ever were.
The farmers should be breaking my ankles and calling me a faggot at least some of the time
Fostik wrote:To me this stream showed that devs are very far from the point of understanding current game issues, challenges and other problems.
Fostik wrote:Especially take on auction house and trading, it showed me that devs not only not understanding how big effort it requires, but also not going to make trading more convenient or develop some mechanics that helping, moreover, they won't even read it.
SnuggleSnail wrote:
- Make building markets MUCH easier, hopefully meaning they will exist before everybody quits
SnuggleSnail wrote:
- Drastically reduce(but not entirely fix) the issue of weariness preventing newer players from traveling
SnuggleSnail wrote:
- Make bulk trade reasonable, at least for the buyer
SnuggleSnail wrote:
- Make trade in general much easier, EX if you want to sell eggs your selling-eggs-cupboards can just be right next to your coops
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