Granger wrote:Fuck combat, give us floating point coordinates (and with it the end of getting stuck at every odd pixel).
For the record, I have a server and client running with floating-point coordinates now, but I'm still testing various mechanics and fixing up stuff here and there. (One of the things complicating the transition a bit is the fact that I'm also changing the unit of distance at the same time.)
Also, in case it wasn't already noted, floating-point coordinates is a prerequisite of push-out; they don't entail push-out in and of themselves.