Game Development: Map Rabbit

Announcements about major changes in Haven & Hearth.

Re: Game Development: Map Rabbit

Postby ricky » Thu Oct 27, 2016 6:39 am

if you guys have some time to kill, a super basic character design would be amazing

3 faces and body types per gender
5 hair styles per gender
5 hair colors

game gets 100x more unique. hell, make it a member's only feature. i'd pay for that
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Re: Game Development: Map Rabbit

Postby infectedking » Thu Oct 27, 2016 7:01 am

Can you add some feasting bonuses to the Stone thrones? They look pretty sweet but wouldn't be as good for a feasting setup since they give no bonuses in comparison to any other chair.
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Re: Game Development: Map Rabbit

Postby Adder1234 » Thu Oct 27, 2016 7:02 am

Nice update, but could you please add a stone table to go with stone throne?
Also can you make it so that we can teach location markers to other players so that they appear on their maps too?
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Re: Game Development: Map Rabbit

Postby sabinati » Thu Oct 27, 2016 7:25 am

also can you make it so we can sacrifice lions on the stone tables, in accordance with the Deep Magic
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Re: Game Development: Map Rabbit

Postby shubla » Thu Oct 27, 2016 7:46 am

I think you should focus on adding windmill on next update.
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Re: Game Development: Map Rabbit

Postby jorb » Thu Oct 27, 2016 7:48 am

sabinati wrote:also can you make it so we can sacrifice lions on the stone tables, in accordance with the Deep Magic


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Re: Game Development: Map Rabbit

Postby xTrainx » Thu Oct 27, 2016 7:53 am

jorb wrote:
sabinati wrote:also can you make it so we can sacrifice lions on the stone tables, in accordance with the Deep Magic


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Re: Game Development: Map Rabbit

Postby Adder1234 » Thu Oct 27, 2016 7:56 am

jorb wrote:
sabinati wrote:also can you make it so we can sacrifice lions on the stone tables, in accordance with the Deep Magic


This man wins a cookie.

Do I get half a cookie?
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Re: Game Development: Map Rabbit

Postby azrid » Thu Oct 27, 2016 8:28 am

Image
and
Image

1.Ability to grow blood stern because of the new sausage.
2.Non laggy sound for toasters so I can play music outside :D
3.Replace primitive casting rod minigame with stardew valley fishing minigame. Also add bread crumbs from bread loaf as fishing bait.
Image
Image
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Re: Game Development: Map Rabbit

Postby Potjeh » Thu Oct 27, 2016 8:36 am

Nice update (y)

1) Animal hibernation
2) Move effects of stats onto a function with a horizontal asymptote
3) More specific realm bonuses to replace stat buffs
4) Public realm spawn points
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