Game Development: Jelly Kebab

Announcements about major changes in Haven & Hearth.

Re: Game Development: Jelly Kebab

Postby Ag_Revol » Wed Feb 20, 2019 2:13 am

My kebab got bugged after the restart, literally unplayable. Can't carve it, the only options are "Clean" and "Turn" and turning ain't giving any progress at all. Stays at 1%
I demand my wizard cape for wasted precious resources! :x
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Re: Game Development: Jelly Kebab

Postby Omni-potent » Wed Feb 20, 2019 2:13 am

Burinn wrote:
Chevredoux93 wrote:Good update overall.
But keep down on wounds please, it's no fun.
Wounds should be for fights and real troubles, not usual production, foraging and such.


Just don't pick the jellies up then


You do realize that was an alt... don't you?

And to be fair it only took 8 stings to die from full HP.
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Last edited by Omni-potent on Wed Feb 20, 2019 2:15 am, edited 1 time in total.
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Re: Game Development: Jelly Kebab

Postby Burinn » Wed Feb 20, 2019 2:14 am

Omni-potent wrote:
You do realize that was an alt... don't you?

And to be fair it only took 8 stings to die.


It don't matter.
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Re: Game Development: Jelly Kebab

Postby a25869ox » Wed Feb 20, 2019 2:15 am

My kebab refuse to go up :oops: Image
Last edited by a25869ox on Wed Feb 20, 2019 2:19 am, edited 1 time in total.
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Re: Game Development: Jelly Kebab

Postby Omni-potent » Wed Feb 20, 2019 2:16 am

Burinn wrote:
Omni-potent wrote:
You do realize that was an alt... don't you?

And to be fair it only took 8 stings to die.


It don't matter.

If you're typically this heartbroken when your alts die then I feel bad for you.
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Re: Game Development: Jelly Kebab

Postby royalnukes » Wed Feb 20, 2019 2:16 am

The little server that could
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Re: Game Development: Jelly Kebab

Postby Burinn » Wed Feb 20, 2019 2:16 am

Omni-potent wrote:If you're typically this heartbroken when your alts die then I feel bad for you.


My alt wasn't the one who died. What are you talking about?
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Re: Game Development: Jelly Kebab

Postby GamingRAM » Wed Feb 20, 2019 2:18 am

Jorb why would you cut my quarry quality in half? I'm not noticing any more "uniqueness" with the individual rocks, rather the whole quarry has been nerfed.

From Q42, to Q20, the whole quarry.
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Re: Game Development: Jelly Kebab

Postby VDZ » Wed Feb 20, 2019 2:23 am

NoBizd wrote:
GamingRAM wrote:Also why buff bees without giving us SOME means to actually getting bee larvae? It's better to just hope it doesn't spawn any because killing them seems to make no difference!

Be(e) serious, after nerfs from last patch they are really easy to farm. Even with today's changes for hills and water.

Image


You should record yourself eating all of them, slowly, one by one, finishing off by opening up your character window revealing you ate them all with hunger in the <=100% range, and post it in the Inn.
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Re: Game Development: Jelly Kebab

Postby Omnipotent » Wed Feb 20, 2019 2:25 am

Burinn wrote:
Omni-potent wrote:If you're typically this heartbroken when your alts die then I feel bad for you.


My alt wasn't the one who died. What are you talking about?

Wasn't expecting this to be that hard for you to understand. I will elaborate.

The point was that it was a crappy alt that recovered faster from the wounds by dying (and can now get more jellyfish), than it would have taken to actually try and wait to heal it. It's literally a win-win to throw suicide alts on jellyfish.

Why would anyone pickup jellyfish on a character they actually play?
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