Game Development: A Far Green Country

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Far Green Country

Postby burgingham » Sat Aug 29, 2015 10:02 pm

Our group is basically 75% assembled. The rest will certainly meet us tomorrow.
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Re: Game Development: A Far Green Country

Postby painhertz » Sat Aug 29, 2015 10:04 pm

burgingham wrote:Our group is basically 75% assembled. The rest will certainly meet us tomorrow.


I finally found a place to settle down, found someones random dreamcatcher and snatched a couple :)
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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Re: Game Development: A Far Green Country

Postby dinox5x » Sat Aug 29, 2015 10:06 pm

bob?
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Re: Game Development: A Far Green Country

Postby dank_memes » Sat Aug 29, 2015 10:07 pm

burgingham wrote:I can ssure you that not all of us are underage. Most people who have no issues with this seem to actually have a stable job, at least from what I have gathered so far.

If the 10$ are an issue still then I can totally understand that, but then I do not understand why one rages on the forums about it. You cannot afford to play a game? Then you cannot afford to play a game. End of discussion. What does HnH or the devs have to do with that?

I could only surmise that people are either surprised by the sudden announcement of p2p (after two years of advertising the overhaul without any mention of it), or simply disappointed because they don't think the game is worth the price tag that has been put on it.

Look at it this way; you've been playing this free game for months or years, and looking forward to a major, major update, only to find out on update day that your playtime has been limited to 24 minutes a day and that you'll have to pay to play more. Who in their right mind wouldn't get upset by this unpleasant surprise? (I also strongly disagree that the game going p2p was something to be "expected", given that it ran on donations for so long and there were barely any mentions of p2p before).

Jorb's snide remarks also provide very little help to staunch the community's ire. Rather than calmly explaining why the move to p2p was a necessity while addressing the users' concerns, he chose to be condescending and treat his players as if they were acting entitled for expecting a free game to remain free and being surprised when it does not.
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Re: Game Development: A Far Green Country

Postby Lunarius_Haberdash » Sat Aug 29, 2015 10:10 pm

dank_memes wrote:I feel like most of the people here who argue that everybody should be able to afford paying $72/year for this game are themselves underage and have no idea how budgeting works as their parents buy them games or they get allowance. I'm not saying this to be offensive, but I've never seen an adult not understand what a monthly subscription meant.


Yeah no, father of 3 on a limited budget here. I just, using those same skills, was able to realize that one less pack of smokes, a bit less soda a month, one less time eating out, or skipping that coffee I really don't need in the morning helps me out.

Also - $24/$40 or so dollars a month to play a game with my family that will give us hours and hours of enjoyment is cheaper than going out to the movies, some frivolous purchase I may make, etc. (That's 4 yearly subscriptions at the bronze level)

$6 bucks a month is NOTHING. $40 a month comes out of luxuries we're spending separately so that we can enjoy this together.

What you're saying is: "There are other things I want more than this" That's fine. Enjoy those other things, but don't complain because you're incapable of finding the cost of a couple cups of coffee a month out of your budget.

dank_memes wrote: treat his players as if they were acting entitled for expecting a free game to remain free


This, exactly this, they were/are acting entitled. Little shits.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Re: Game Development: A Far Green Country

Postby Jackard » Sat Aug 29, 2015 10:15 pm

Starting gameplay much worse than the original Haven. No direction or positive feedback, no visual aids to indicate respawns, tons of trash items, dearth of discoveries or explanations, everything is waiting for something else to happen.

Waiting for LP
Waiting for friends
Waiting for respawns
Waiting for recipe unlocks
Waiting for food
Waiting for hunger
Waiting for satiations

I have not found a single cone or birchbark in these last four (five?) hours of play.
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Re: Game Development: A Far Green Country

Postby burgingham » Sat Aug 29, 2015 10:16 pm

dank_memes wrote:
burgingham wrote:I can ssure you that not all of us are underage. Most people who have no issues with this seem to actually have a stable job, at least from what I have gathered so far.

If the 10$ are an issue still then I can totally understand that, but then I do not understand why one rages on the forums about it. You cannot afford to play a game? Then you cannot afford to play a game. End of discussion. What does HnH or the devs have to do with that?

I could only surmise that people are either surprised by the sudden announcement of p2p (after two years of advertising the overhaul without any mention of it), or simply disappointed because they don't think the game is worth the price tag that has been put on it.

Look at it this way; you've been playing this free game for months or years, and looking forward to a major, major update, only to find out on update day that your playtime has been limited to 24 minutes a day and that you'll have to pay to play more. Who in their right mind wouldn't get upset by this unpleasant surprise? (I also strongly disagree that the game going p2p was something to be "expected", given that it ran on donations for so long and there were barely any mentions of p2p before).

Jorb's snide remarks also provide very little help to staunch the community's ire. Rather than calmly explaining why the move to p2p was a necessity while addressing the users' concerns, he chose to be condescending and treat his players as if they were acting entitled for expecting a free game to remain free and being surprised when it does not.



It has been announced. They gave a friggin interview about it where it was clearly stated the game was being monetized...

Did you actually think they'd make the development their full time job for 2 years just to present a free game to all o fthe entitled people on the forums? You were the one talking about bills and living costs. Guess what, the devs have that too...
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Re: Game Development: A Far Green Country

Postby Grable » Sat Aug 29, 2015 10:19 pm

Jackard wrote:Starting gameplay much worse than the original Haven. No direction or positive feedback, no visual aids to indicate respawns, tons of trash items, dearth of discoveries or explanations, everything is waiting for something else to happen.

Waiting for LP
Waiting for friends
Waiting for respawns
Waiting for recipe unlocks
Waiting for food
Waiting for hunger
Waiting for satiations

I have not found a single cone or birchbark in these last four (five?) hours of play.


This. Early game is extremely slow and passive. New people that don't know what lies beyond the early game are going to go 'fuck this shit' after 2 hours of wandering around and nothing happening.
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Re: Game Development: A Far Green Country

Postby Jackard » Sat Aug 29, 2015 10:21 pm

burgingham wrote:It has been announced. They gave a friggin interview about it where it was clearly stated the game was being monetized...

That doesn't say much. Do you understand how many different kinds of payment models there are?

I could easily afford this. But the quality of gameplay just isn't worth it - not gonna sub for something that intentionally wastes my time.

This showing is pathetic.
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Re: Game Development: A Far Green Country

Postby burgingham » Sat Aug 29, 2015 10:24 pm

I do, the comment I was refering to just stated people were surprised there was any payment at all and that is quite frankly just ridiculous.

I still think a somewhat broader announcement on the forums would have been good and the shop itself needs slight overhauls too. It is a bit too confusing right now.

As for the gameplay, dunno I am enjoying the hell out of just looking at the pretty landscape while I do stuff right now ^^ Didin't have any problems with waiting for anything yet, might change over time once things become a routine.
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