Game Development: My Horse is Amazing

Announcements about major changes in Haven & Hearth.

Re: Game Development: My Horse is Amazing

Postby BEBA » Thu Mar 03, 2016 12:43 am

Jorb, Loftar ~ you should let us to printing sails like in ArcheAge, And add more slots for the village clothes. [i mean the printed stuff]
Last edited by BEBA on Thu Mar 03, 2016 12:43 am, edited 1 time in total.
W5, BUSH.
W6, York.
W7, York, AD.
W8(HAFEN), York.
W9, Aramore.
W10, BUSH.
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Re: Game Development: My Horse is Amazing

Postby abt79 » Thu Mar 03, 2016 12:43 am

Boat shooting is still useless though, all animals still flee faster than they can be chased except boars and maybe badgers
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Re: Game Development: My Horse is Amazing

Postby dafels » Thu Mar 03, 2016 12:43 am

Ronin30 wrote:Could we add some sort of rock paper scissors element into the game with the 3 fighting styles? (Although I think UA/MC should each be there own style, they are combined for now)
.

God........... "Lets have a little minigame you gotta win before you can aggro someone xD or lets turn the combat into random bullshit xD"
I personally think that you should focus on updating the combat a lil jorb/loftar or should I go play CS:GO for a better shooter game experience?
Last edited by dafels on Thu Mar 03, 2016 12:46 am, edited 3 times in total.
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Re: Game Development: My Horse is Amazing

Postby Ozzy124 » Thu Mar 03, 2016 12:44 am

When we go out of our house it shows us some random place in forest and not the outside of our house sometimes..
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Re: Game Development: My Horse is Amazing

Postby VDZ » Thu Mar 03, 2016 12:44 am

Can the new ship carry tamed animals? It would make trading animals viable if it can.

ven wrote:Why not make it 2 or 3 to encourage interaction and hinder exploits?


Because it would limit usage to only larger groups or hardcore small groups. Casual small groups and hermits would not be able to use it (casual small groups due to the requirement of being online together for an extended period of time, hermits for being alone).
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Re: Game Development: My Horse is Amazing

Postby LoLa » Thu Mar 03, 2016 12:45 am

jorb wrote:We've been developing, and here's what's new.


I love you. :) This update is amazing.
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Re: Game Development: My Horse is Amazing

Postby wolf1000wolf » Thu Mar 03, 2016 12:46 am

We totally need some sorta port/dock facilities now.... Or ability to make a fence in the shallows around the knarr. Otherwise its too easy to steal/break it. ;)
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Re: Game Development: My Horse is Amazing

Postby abt79 » Thu Mar 03, 2016 12:46 am

wolf1000wolf wrote: Otherwise its too easy to break it. ;)

Not before the reset :|
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Re: Game Development: My Horse is Amazing

Postby James_Purefoy » Thu Mar 03, 2016 12:47 am

Best patch ever!
Arr
I hope you will also add opportunity to change the texture of the sails.
Last edited by James_Purefoy on Thu Mar 03, 2016 12:49 am, edited 1 time in total.
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Re: Game Development: My Horse is Amazing

Postby Ronin30 » Thu Mar 03, 2016 12:48 am

dafels wrote:
Ronin30 wrote:Could we add some sort of rock paper scissors element into the game with the 3 fighting styles? (Although I think UA/MC should each be there own style, they are combined for now)
.

God........... "Lets have a little minigame you gotta win before you can aggro someone xD or lets turn the combat into random bullshit xD"
I personally think that you should focus on updating the combat a lil jorb/loftar or I should I go play CS:GO for a better shooter experience?


in no way did i ask for a minigame lol. I just asked for there to be counters

for example

archers vs archers = skill matchup

archers vs ua/mc = archer ( line of sight dodging the arrows makes it a skill matchup)

ua/mc vs ua/mc = skill matchup

beserker(b12 axe) vs beserker = skill matchup

beserker vs archer = beserker (some sort of buff needed here - like "beserker rage" which inspires fear in the archer decreasing his chance to hit or something)

beserker vs ua/mc = ua/mc (possible skill matchup)

b12 needs a buff though and archers would need to be max leather armor only.





.
Last edited by Ronin30 on Thu Mar 03, 2016 12:49 am, edited 2 times in total.
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