Game Development: Bumfights

Announcements about major changes in Haven & Hearth.

Re: Game Development: Bumfights

Postby Jacobian123 » Thu Sep 22, 2016 3:11 am

InvaderDoom wrote:What animal do you learn Opportunity Knocks from anyways?

Probably bats.
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Re: Game Development: Bumfights

Postby Kaios » Thu Sep 22, 2016 3:11 am

InvaderDoom wrote:What animal do you learn Opportunity Knocks from anyways?


I got it from a bear

btw my mammoth fight didn't go so well:

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I was trying to get some hits in but it was quite hard. It hits with all four colours it seems and even while using artful evasion it was rather difficult to keep my openings down and build more IP. I ended up taking a hit for 344 and ran away, my armor isn't that bad either.
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Re: Game Development: Bumfights

Postby Redlaw » Thu Sep 22, 2016 3:38 am

Kaios wrote:
InvaderDoom wrote:What animal do you learn Opportunity Knocks from anyways?


I got it from a bear

btw my mammoth fight didn't go so well:

Image

I was trying to get some hits in but it was quite hard. It hits with all four colours it seems and even while using artful evasion it was rather difficult to keep my openings down and build more IP. I ended up taking a hit for 344 and ran away, my armor isn't that bad either.


at keast you do not look like something froma horro film with the aboutn of treament you add to apply lol.

and ya my armor is in way better shape then I am.
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Re: Game Development: Bumfights

Postby Jesus_Smith_Nandez » Thu Sep 22, 2016 3:41 am

jordancoles wrote:
Jesus_Smith_Nandez wrote:Just a quick bit of observation, storm of swords is very strong, so strong in fact that if a whole squad used it at once during a fight, it would be devastating.

Lol, if a whole group used it at once they'd likely KO their own lads, lad

surely it doesn't target people in party or some shit like that or it would be useless
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Re: Game Development: Bumfights

Postby Kaios » Thu Sep 22, 2016 3:44 am

Redlaw wrote:at keast you do not look like something froma horro film with the aboutn of treament you add to apply lol.

and ya my armor is in way better shape then I am.


My armor took some significant damage though it's all still intact , I meant I'm at 156/130 armor class which is above average I guess but not great and still took a hit like that so mammoths appear to be much tougher.
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Re: Game Development: Bumfights

Postby Redlaw » Thu Sep 22, 2016 3:50 am

Kaios wrote:
Redlaw wrote:at keast you do not look like something froma horro film with the aboutn of treament you add to apply lol.

and ya my armor is in way better shape then I am.


My armor took some significant damage though it's all still intact , I meant I'm at 156/130 armor class which is above average I guess but not great and still took a hit like that so mammoths appear to be much tougher.


Evene with my armor which the bear did not strach at all by the way... though it nearly killed me anyway..... so yes the difuclty for all larger animals has gone up....

was able to knock down a bear quickly never have seen the rage in a long time till today lol.
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Re: Game Development: Bumfights

Postby jordancoles » Thu Sep 22, 2016 5:08 am

Jesus_Smith_Nandez wrote:
jordancoles wrote:
Jesus_Smith_Nandez wrote:Just a quick bit of observation, storm of swords is very strong, so strong in fact that if a whole squad used it at once during a fight, it would be devastating.

Lol, if a whole group used it at once they'd likely KO their own lads, lad

surely it doesn't target people in party or some shit like that or it would be useless

You underestimate Seatribe combat updates

When the move was first released it also hit your character with the AOE, just to give you a little taste :roll:
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Re: Game Development: Bumfights

Postby Jesus_Smith_Nandez » Thu Sep 22, 2016 5:17 am

So, what you're saying is all the AOE attacks are complete wildcards to hit anyone around you including members of your own squad, and that they are only useful in 1v2+ situations or situations where you are so seperate from your group you have no chance of hitting them?

Maybe some people could build around regenerating the openings of some group attacks so one member can use them freely? Seems to me like a huge missed oppertunity.

Jorb, can you confirm?
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Re: Game Development: Bumfights

Postby shubla » Thu Sep 22, 2016 5:19 am

[quote="azrid"
Can u stop adding charisma to every new food.[/quote]
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http://i.imgur.com/CRrirds.png?1
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Re: Game Development: Bumfights

Postby shubla » Thu Sep 22, 2016 5:19 am

azrid wrote:Can u stop adding charisma to every new food.
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http://i.imgur.com/CRrirds.png?1
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