jorb wrote:[*] Village's can no longer extend their authority over claims with a "Power Level" of 1 or more, unless the owner of the claim is either a Founding Father of the village, or a member of the village.
jorb wrote:Siege stuff
julian12it wrote:Can we make credos less cancerous maybe?
Enjoyment_2 wrote:the only question I have here is "Why didn't you ask?"
This system is the most flawed change I've ever seen from w8. You guys really don't know your playerbase.
when you implement something like "8-hour windows for 20-mins ramming" there is no way it brings thought like "Oh, new rules? we need to adapt to it and use it in a way they thought". NO WAY.
And I bet most of the factions were spending the day (it needs 5 mins in reality, but let's say it was harder this time (no)) after you posted it in the creation of "how will we abuse this new siege-mechanics". And obviously it leads to "how not allow enemies to get to your core in 8 hours" and "how to distract enemies for 20 mins while the ram is drying".
Literally NOONE will even say a word about "setting up a proper window to bring the proper sieges as devs think we should".
This change is so unrealistically out-of-space.
shubla wrote:Maybe good idea:
snapko wrote:shubla wrote:Maybe good idea:
Isnt this just makes siegeing so convoluted that noone will even bother doing that, like it was before? whats the point in changing siege mechanic then.
boreial wrote:So. Basically, with the siege and combat changes being proposed, Hermits are not welcome in the Hearthlands. Thanks. (not)
Enjoyment_2 wrote:And obviously it leads to "how not allow enemies to get to your core in 8 hours" and "how to distract enemies for 20 mins while the ram is drying".
Literally NOONE will even say a word about "setting up a proper window to bring the proper sieges as devs think we should".
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