Game Development: World 13

Announcements about major changes in Haven & Hearth.
Stoneface
Posts: 290
Joined: Sat Sep 04, 2010 1:28 pm

Re: Game Development: World 13

Post by Stoneface »

Really enjoying all the QoL changes on the new rendering client! :)
User avatar
loftar
Posts: 9093
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Game Development: World 13

Post by loftar »

jorb wrote:Anyone who purchased a subscription between the world reset announcement, and the time we took the store down for refurbishing, will have received both the old and new hats relevant for his or her particular subscription level.
As an update to this, I was made aware that I had mistakenly given these extra hats to people buying subscriptions far before the world reset announcement (I had accidentally used the wrong start date when dealing them out).

I initially considered just leaving them as they were (they still went to people who have bought subscriptions, after all, so I didn't mind showing them some extra gratitude even if it was further back), but since that would be unfair both to those who didn't accidentally get these hats, and to those who explicitly bought subscriptions in this time period in order to get both, I've decided to go around and remove the extra hats. I apologize to those of you who were made to think that you had hats that it turns out you didn't in fact have, but I think this was the only reasonable way to handle it.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
smileyguy4you
Posts: 378
Joined: Sun Sep 05, 2010 6:00 pm

Re: Game Development: World 13

Post by smileyguy4you »

loftar wrote:
jorb wrote:Anyone who purchased a subscription between the world reset announcement, and the time we took the store down for refurbishing, will have received both the old and new hats relevant for his or her particular subscription level.
As an update to this, I was made aware that I had mistakenly given these extra hats to people buying subscription far before the world reset announcement (I had accidentally used the wrong start date when dealing them out).

I initially considered just leaving them as they were (they still went to people who have bought subscriptions, after all, so I didn't mind showing them some extra gratitude even if it was further back), but since that would be unfair both to those who didn't accidentally get these hats, and to those who explicitly bought subscriptions in this time period in order to get both, I've decided to go around and remove the extra hats. I apologize to those of you who were made to think that you had hats that it turns out you didn't in fact have, but I think this was the only reasonable way to handle it.
:( but understand, i gotta wear the helmet for a day
darkpuppet
Posts: 12
Joined: Mon Oct 26, 2015 1:19 am

Re: Game Development: World 13

Post by darkpuppet »

what's is and how do you get thingwalls?
mvgulik
Posts: 4090
Joined: Fri May 21, 2010 2:29 am

Re: Game Development: World 13

Post by mvgulik »

darkpuppet wrote:what's is and how do you get thingwalls?
There new fast travel objects/points.
You need to know/visited more than one before they become usable.
darkpuppet
Posts: 12
Joined: Mon Oct 26, 2015 1:19 am

Re: Game Development: World 13

Post by darkpuppet »

I think some quest rewards should be reworked , spend 15 minutes or so doing a quest to relieve my stomach 1% is very lame
User avatar
wafflecat
Posts: 260
Joined: Thu Dec 15, 2011 7:46 pm

Re: Game Development: World 13

Post by wafflecat »

mvgulik wrote:
darkpuppet wrote:what's is and how do you get thingwalls?
There new fast travel objects/points.
You need to know/visited more than one before they become usable.
I think they're not just fast travel objects, it looks like they're a replacement for border cairns. When inspected it says something about "challening" them and they have a kingdom area (toggled via minimap).
I think kingdoms will need to conquer these to expand, so they're gonna be more grid like or whatever shape these are.
mvgulik
Posts: 4090
Joined: Fri May 21, 2010 2:29 am

Re: Game Development: World 13

Post by mvgulik »

Sound about right. (I did not now about the "challenging" option)
User avatar
Hasta
Posts: 2250
Joined: Sun Sep 14, 2014 3:27 pm

Re: Game Development: World 13

Post by Hasta »

darkpuppet wrote:I think some quest rewards should be reworked , spend 15 minutes or so doing a quest to relieve my stomach 1% is very lame
You're VERY (painfully, sizzlingly so) new here aren't you?
User avatar
Audiosmurf
Posts: 2944
Joined: Fri Jul 02, 2010 9:00 pm
Location: Ice Hell

Re: Game Development: World 13

Post by Audiosmurf »

darkpuppet wrote:I think some quest rewards should be reworked , spend 15 minutes or so doing a quest to relieve my stomach 1% is very lame
Just pull the arm on the quest machine again and pray for that LP jackpot
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual

Return to “Announcements”