Game Development: A Far Green Country

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Far Green Country

Postby Teabot » Sun Aug 30, 2015 12:39 am

If i can afford to meself to spend 10 - 15$ per month for every laggy/buggy stuff, i definitely will be doing drugs and whores instead of playing in that kind.
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Re: Game Development: A Far Green Country

Postby Ralek » Sun Aug 30, 2015 12:41 am

Aperson wrote:new ingame font linked to loss of vision and will to live


>Still writing shit
>2015
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Re: Game Development: A Far Green Country

Postby Grable » Sun Aug 30, 2015 12:41 am

That font is an abomination, that's all I can say.
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Re: Game Development: A Far Green Country

Postby Aperson » Sun Aug 30, 2015 12:43 am

Ralek wrote:
Aperson wrote:new ingame font linked to loss of vision and will to live


>Still writing shit
>2015


are you upset about something
It is nice to rest your weary bones from time to time. It is nice to lay down your burdens. It is nice to have a seat.
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Location: These flowers are lovely.

Re: Game Development: A Far Green Country

Postby Teabot » Sun Aug 30, 2015 12:44 am

Hold my beer guys, im gonna do some goofing.
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Re: Game Development: A Far Green Country

Postby Ragnar214 » Sun Aug 30, 2015 12:49 am

Is that Jorb or Loftar singing in the ingame music?
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Re: Game Development: A Far Green Country

Postby TonaMalanos » Sun Aug 30, 2015 12:55 am

can i make my character black yet?
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Re: Game Development: A Far Green Country

Postby Bob_the_Cat » Sun Aug 30, 2015 1:15 am

Jackard wrote:Starting gameplay much worse than the original Haven. No direction or positive feedback, no visual aids to indicate respawns, tons of trash items, dearth of discoveries or explanations, everything is waiting for something else to happen.

Waiting for LP
Waiting for friends
Waiting for respawns
Waiting for recipe unlocks
Waiting for food
Waiting for hunger
Waiting for satiations

I have not found a single cone or birchbark in these last four (five?) hours of play.


How is this different from normal have? Seems fine to me.
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Re: Game Development: A Far Green Country

Postby TonaMalanos » Sun Aug 30, 2015 1:18 am

oh jk it's p2p, im out. rip nila-hood 2011 - 2015
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Re: Game Development: A Far Green Country

Postby loftar » Sun Aug 30, 2015 1:21 am

Badddup wrote:Jorb's and Loftar have a communication problem.

While I do blame some of it on the sometimes less-than-friendly nature of the forum community, I admit this is true, and I'd just like to publicly thank our moderators and other helpful forumers for keeping up more than I'm able to. It was stated elsewhere that we would need a community manager, and I agree in principle. If the game by any fortuitous chance might net us enough money for that, I have already long considered hiring one.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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