Divine Intervention: Helfors/Never Neverland, Roasted

Announcements about major changes in Haven & Hearth.

Re: Divine Intervention: Helfors/Never Neverland, Roasted

Postby svino » Thu Apr 18, 2019 10:27 pm

SiO2 wrote:assuming everything is logged in some sort of database. But it is most likely not.



i'll try to make it a little more obvious this time:
i'm making fun of the idiots who think that the game is so simple that you can just go down in the database and remove shit when you dont know anything about how they are storing it
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Re: Divine Intervention: Helfors/Never Neverland, Roasted

Postby SiO2 » Thu Apr 18, 2019 10:29 pm

strpk0 wrote:I mean, the fact that they're able to investigate issues like this so deeply despite the culprits not cooperating at all (by keeping track of players and what they're eating and whatnot) kind of suggests otherwise. I'd imagine they're actually keeping quite extensive logs of just about everything.

They are logging FEP gain as we know from the 1st post, but logging of every combat would mean logging all server hunting since it is the same mechanic. I don't see why Loftar would want trade lags for this info.
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Re: Divine Intervention: Helfors/Never Neverland, Roasted

Postby Ejnekor » Thu Apr 18, 2019 10:31 pm

Ants wrote:Whatever you do, please don't nuke glitched items like this.

Just imagine how much trouble a hearthling had to go through to mold that honey into an axe!

It's pretty cool tbh.


I mean... will it have an effect on future production? Say... new roast made?.. It does look like it might?
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Re: Divine Intervention: Helfors/Never Neverland, Roasted

Postby stya » Thu Apr 18, 2019 10:32 pm

Hasta wrote:
stya wrote:Destroying a coronation stone does not destroy a realm


Does THIS destroy a realm?

jorb wrote:the entire Realms of "Never Neverland" and "MOTHERLAND" are deemed forfeit.


If they remove all cairns yes and I'm all for that :D
But yeah your quote misses the coronation part...
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Re: Divine Intervention: Helfors/Never Neverland, Roasted

Postby Ants » Thu Apr 18, 2019 10:32 pm

Ejnekor wrote:
Ants wrote:Whatever you do, please don't nuke glitched items like this.

Just imagine how much trouble a hearthling had to go through to mold that honey into an axe!

It's pretty cool tbh.


I mean... will it have an effect on future production? Say... new roast made?.. It does look like it might?

It's q20, I can't imagine it could do much.
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Re: Divine Intervention: Helfors/Never Neverland, Roasted

Postby Hasta » Thu Apr 18, 2019 10:33 pm

stya wrote:If they remove all cairns yes and I'm all for that :D
But yeah your quote misses the coronation part...


I just don't think "rebuilding a coronation stone and gaining back all the territory" quite catches the meaning of a realm being "forfeit", is all.
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Re: Divine Intervention: Helfors/Never Neverland, Roasted

Postby stya » Thu Apr 18, 2019 10:36 pm

Hasta wrote:I just don't think "rebuilding a coronation stone and gaining back all the territory" quite catches the meaning of a realm being "forfeit", is all.


Me neither :cry:
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Re: Divine Intervention: Helfors/Never Neverland, Roasted

Postby MagicManICT » Thu Apr 18, 2019 10:45 pm

CrashM3 wrote:
jordancoles wrote:A section like this for bans would be nice
https://www.riseofagon.com/bans/


or the good old "banhammer.com" :D DF - goold old times!

all devs should aspire to this https://www.youtube.com/watch?v=VgvM7av1o1Q
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Divine Intervention: Helfors/Never Neverland, Roasted

Postby DDDsDD999 » Thu Apr 18, 2019 10:52 pm

Posting in epic bread.
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Re: Divine Intervention: Helfors/Never Neverland, Roasted

Postby Omnipotent » Thu Apr 18, 2019 10:54 pm

stya wrote:
Hasta wrote:I just don't think "rebuilding a coronation stone and gaining back all the territory" quite catches the meaning of a realm being "forfeit", is all.


Me neither :cry:

Yeah, seems like a rather weak punishment considering we still don't even know what the bug is and/or what items are affected by it. For all we know the spitroast could just be the smoking gun.

It was obviously a good enough exploit that they were willing to let two of their villages and all of it's inhabitants get nuked without revealing the info.
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