Game Development: Leeching Dry

Announcements about major changes in Haven & Hearth.

Re: Game Development: Leeching Dry

Postby burgingham » Tue Sep 08, 2015 1:57 pm

Keeping it the way it was is not a good option. Vaults will rise up again then and even if your camp is still accesible from other sides, others won't be.

Why don't you just rearrange your settings? By the picture it looks like you could just build into another direction.
User avatar
burgingham
 
Posts: 8486
Joined: Fri Aug 14, 2009 10:58 pm

Re: Game Development: Leeching Dry

Postby endiron » Tue Sep 08, 2015 1:59 pm

burgingham wrote:Keeping it the way it was is not a good option. Vaults will rise up again then and even if your camp is still accesible from other sides, others won't be.

Why don't you just rearrange your settings? By the picture it looks like you could just build into another direction.


North from the cornerpost is within that threshold as is east.

I don't really mean to bitch and moan about a palisade, but I really can't just quit my claim and abandon the gads of LP I used and get palisade/other development materials all over again.
User avatar
endiron
 
Posts: 80
Joined: Sat Aug 29, 2015 4:23 am
Location: Sipping from a coconut with a little umbrella while the hole in my palisade is breached

Re: Game Development: Leeching Dry

Postby spectacle » Tue Sep 08, 2015 2:05 pm

endiron wrote:
burgingham wrote:Keeping it the way it was is not a good option. Vaults will rise up again then and even if your camp is still accesible from other sides, others won't be.

Why don't you just rearrange your settings? By the picture it looks like you could just build into another direction.


North from the cornerpost is within that threshold as is east.

I don't really have the free time nor game hours to get what I had built set up again like I once did.

Even without this change you would have to redo your layout sooner or later, probably sooner. Palisades will be obsolete when raiders are strong enough to bash them down, and you don't have any space to build a brickwall without tearing down either the house or the palisade.
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
User avatar
spectacle
 
Posts: 950
Joined: Wed Nov 11, 2009 11:16 am
Location: Planet

Re: Game Development: Leeching Dry

Postby endiron » Tue Sep 08, 2015 2:14 pm

spectacle wrote:
endiron wrote:
burgingham wrote:

Even without this change you would have to redo your layout sooner or later, probably sooner. Palisades will be obsolete when raiders are strong enough to bash them down, and you don't have any space to build a brickwall without tearing down either the house or the palisade.


I don't disagree that eventually someone would have bashed my palisade but it's frustrating that it happened pre-emptively in a somewhat hidden bullet point of an update and that I didn't have any idea that the change was coming until I found out one login that I can't build.

I guess I'm the only one with this problem evidently, so gg yall.
User avatar
endiron
 
Posts: 80
Joined: Sat Aug 29, 2015 4:23 am
Location: Sipping from a coconut with a little umbrella while the hole in my palisade is breached

Re: Game Development: Leeching Dry

Postby Yasgur » Tue Sep 08, 2015 2:18 pm

@Jorb, didn't notice if anyone else commented, but thanks much for putting the camera controls on the arrow keys. Makes it much better for playing on a laptop. Great update - thanks!
User avatar
Yasgur
 
Posts: 151
Joined: Sun Aug 09, 2009 11:17 pm

Re: Game Development: Leeching Dry

Postby jorb » Tue Sep 08, 2015 2:19 pm

Yasgur wrote:@Jorb, didn't notice if anyone else commented, but thanks much for putting the camera controls on the arrow keys. Makes it much better for playing on a laptop. Great update - thanks!


You're welcome! Think nothing of it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18436
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Game Development: Leeching Dry

Postby hellenisma » Tue Sep 08, 2015 2:20 pm

Great job on the updates ! :D
Love how the game is turning out to be and can't stop playing.
Bats and Badgers make it so much more interesting (maybe should increase the distance of bat spawn away from cave enterenc).
Hafen and all the new super interesting stuff you have added will make this so much more popular.

Wanned to know if the time I can get without paying has a maximum cap and if yes the is Verified accounts max time cap bigger ?
Also are there any plans to change the pricing or the hours on the store ?

I'm all for but verified account but i'm not sure is it worth it for 15$ as I can get a month for 10$. :|
hellenisma
 
Posts: 10
Joined: Tue Apr 15, 2014 6:21 pm

Re: Game Development: Leeching Dry

Postby jorb » Tue Sep 08, 2015 2:20 pm

endiron wrote:I don't disagree that eventually someone would have bashed my palisade but it's frustrating that it happened pre-emptively in a somewhat hidden bullet point of an update and that I didn't have any idea that the change was coming until I found out one login that I can't build.

I guess I'm the only one with this problem evidently, so gg yall.


Yeah, I realize that, and I am terribly sorry. We should have considered this particular one even before release.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18436
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Game Development: Leeching Dry

Postby Necroliter » Tue Sep 08, 2015 2:21 pm

Curious when playtime-refill operation is executed. I`m under 7h threshold for last 3 days, desperately waiting for new payment options or refill :(

Can anyone share the knowledge? :)
Necroliter
 
Posts: 206
Joined: Wed Sep 21, 2011 8:29 pm

Re: Game Development: Leeching Dry

Postby Sevenless » Tue Sep 08, 2015 2:24 pm

Thanks for the update btw jorb. It feels kind of... I dunno self serving when an update contains things you argued in support of and being all "Great jerb jorb!". Don't wanna seem conceited, but I appreciate the work you guys do.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
User avatar
Sevenless
 
Posts: 7607
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot], DataForSeo [Bot], Python-Requests [Bot] and 5 guests