Game Development: Traveling Circus

Announcements about major changes in Haven & Hearth.

Re: Game Development: Traveling Circus

Postby Kaios » Sat Oct 15, 2016 3:12 pm

jordancoles wrote:Sort of disappointed with how big of a pain in the ass they are to make lol

The leather pack is literally just a leather pack


yeah, I don't get why tar is involved in the process for the packrack

Oh, and why are bears so aggressive towards livestock now? Went to go aggro one and it aggro'd my horse and made it flee before I had the chance, had to chase it around while it was beating on my poor horsie.
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Re: Game Development: Traveling Circus

Postby dafels » Sat Oct 15, 2016 9:25 pm

Kaios wrote:
jordancoles wrote:Sort of disappointed with how big of a pain in the ass they are to make lol

The leather pack is literally just a leather pack

Went to go aggro one and it aggro'd my horse and made it flee before I had the chance, had to chase it around while it was beating on my poor horsie.


this is nice
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Re: Game Development: Traveling Circus

Postby Patchouli_Knowledge » Sat Oct 15, 2016 9:28 pm

I am getting the image of Kaios chasing the bear that is chasing the horse that is chasing Kaios with a carrot in his back pocket.
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Re: Game Development: Traveling Circus

Postby loftar » Sun Oct 16, 2016 1:31 am

Kaios wrote:Oh, and why are bears so aggressive towards livestock now? Went to go aggro one and it aggro'd my horse and made it flee before I had the chance, had to chase it around while it was beating on my poor horsie.

And you need to ask why? :)
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Re: Game Development: Traveling Circus

Postby MrPunchers » Sun Oct 16, 2016 1:50 am

loftar wrote:
Kaios wrote:Oh, and why are bears so aggressive towards livestock now? Went to go aggro one and it aggro'd my horse and made it flee before I had the chance, had to chase it around while it was beating on my poor horsie.

And you need to ask why? :)

Why are you nerfing hunting so hard? So now you can't hunt on horses, but using Arrows damages the q?
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Re: Game Development: Traveling Circus

Postby LadyGoo » Sun Oct 16, 2016 2:50 am

Is it suppose to be so that opening your own saddlebags and backracks on someone else's claim requires permissions?
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Re: Game Development: Traveling Circus

Postby Zeler » Sun Oct 16, 2016 9:53 am

MrPunchers wrote:
loftar wrote:
Kaios wrote:Oh, and why are bears so aggressive towards livestock now? Went to go aggro one and it aggro'd my horse and made it flee before I had the chance, had to chase it around while it was beating on my poor horsie.

And you need to ask why? :)

Why are you nerfing hunting so hard? So now you can't hunt on horses, but using Arrows damages the q?
wat, pls devs tel mi y


I think they are trying to increase the value of bears. Mind you that on legacy I was just a hermit nub, but I do remember that bears were worth at least something. Right now they are just another kinda useless thing.
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Re: Game Development: Traveling Circus

Postby Atamzsiktrop » Sun Oct 16, 2016 11:52 am

they were worth it for teddy bears damm nice curio
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Re: Game Development: Traveling Circus

Postby Jesus_Smith_Nandez » Sun Oct 16, 2016 6:59 pm

Atamzsiktrop wrote:they were worth it for teddy bears damm nice curio

Yeah and their quality was so high noob shitters would always cap them, so it was worth selling.
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Re: Game Development: Traveling Circus

Postby InvaderDoom » Mon Oct 17, 2016 4:05 am

To be honest I don't see the issue everyone is having with the arrows. My Smithing and Anvil is sub par and I have no issue making q100+ Arrows.

+1 for me

However I'd really like to see Marksman have some sort of Skill tree or something. There's literally no point to it unless you trap something to kill it, since there's no real Offensive or Defensive moves. There needs to be an actual offensive combat class that involves Hunters, but I'm sure that's in the pipe, right Loftar? *wink wink nudge nudge*
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