Game Development: Milling Time

Announcements about major changes in Haven & Hearth.

Re: Game Development: Milling Time

Postby Burinn » Thu Dec 01, 2016 10:35 pm

Resture wrote:
Ysh wrote:
Resture wrote:outside its bubble

Bubble?

Custom client the red circle around it.


I've had them attack outside of a custom client indicator before the patch occasionally. It happens.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
User avatar
Burinn
 
Posts: 3097
Joined: Thu Aug 20, 2015 11:48 pm
Location: Internet Prison Plotting Her Escape

Re: Game Development: Milling Time

Postby Resture » Thu Dec 01, 2016 10:38 pm

Burinn wrote:
I've had them attack outside of a custom client indicator before the patch occasionally. It happens.


Well, now I know. Talk about scary.
User avatar
Resture
 
Posts: 276
Joined: Sat May 01, 2010 7:41 am
Location: Forest

Re: Game Development: Milling Time

Postby Burinn » Thu Dec 01, 2016 10:38 pm

Resture wrote:
Burinn wrote:
I've had them attack outside of a custom client indicator before the patch occasionally. It happens.


Well, now I know. Talk about scary.


Yeah having heart attacks because a mountain lion aggros onto you from across the map is always fun.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
User avatar
Burinn
 
Posts: 3097
Joined: Thu Aug 20, 2015 11:48 pm
Location: Internet Prison Plotting Her Escape

Re: Game Development: Milling Time

Postby Redlaw » Thu Dec 01, 2016 10:45 pm

Do we know how much space is inside a Strongbox?
User avatar
Redlaw
 
Posts: 1630
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Milling Time

Postby Ysh » Thu Dec 01, 2016 10:47 pm

Resture wrote:
Ysh wrote:
Resture wrote:outside its bubble

Bubble?

Custom client the red circle around it.

This is not real aggro radius. Just indicator to make aggressive animal easy to see.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.

I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
User avatar
Ysh
 
Posts: 5953
Joined: Sun Jan 31, 2010 4:43 am
Location: Chatting some friends on forum

Re: Game Development: Milling Time

Postby Resture » Thu Dec 01, 2016 11:45 pm

Ysh wrote:This is not real aggro radius. Just indicator to make aggressive animal easy to see.

Oh okay. I misunderstood it.
User avatar
Resture
 
Posts: 276
Joined: Sat May 01, 2010 7:41 am
Location: Forest

Re: Game Development: Milling Time

Postby MagicManICT » Fri Dec 02, 2016 2:44 am

Resture wrote:
Ysh wrote:This is not real aggro radius. Just indicator to make aggressive animal easy to see.

Oh okay. I misunderstood it.


You can walk up and smack a bear on the ass on some days, other days, as burinn pointed out, you get aggro'd clear across the minimap. It's an observed average, and I think from legacy.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18436
Joined: Tue Aug 17, 2010 1:47 am

Re: Game Development: Milling Time

Postby Qeeet » Fri Dec 02, 2016 1:48 pm

Why I cannot find Wall Shelf anywhere in my crafting menu?
ok, its craftable. Its kinda weird
Qeeet
 
Posts: 355
Joined: Tue Aug 06, 2013 8:55 pm

Re: Game Development: Milling Time

Postby Tammeone » Fri Dec 02, 2016 5:41 pm

sorry to bother u guys with such a silly question but how does exactly this new windmill work? thx for quick replies :)
Tammeone
 
Posts: 4
Joined: Thu Nov 05, 2015 2:24 am

Re: Game Development: Milling Time

Postby MadNomad » Fri Dec 02, 2016 5:44 pm

Tammeone wrote:sorry to bother u guys with such a silly question but how does exactly this new windmill work? thx for quick replies :)


1. Put seeds inside the milling machine
2. Wait and do whatever you wan't (although u wont have much time)
3. Go withdraw flour from the milling machine
MadNomad
 
Posts: 2158
Joined: Fri Mar 11, 2016 11:13 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot], Google [Bot], Python-Requests [Bot] and 261 guests