Game Development: A Far Green Country

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Far Green Country

Postby Gacrux » Mon Aug 31, 2015 3:22 pm

jorb wrote:
whitdemon wrote:ALL this bait...


Image


Image

Gloves are off boys.
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Re: Game Development: A Far Green Country

Postby painhertz » Mon Aug 31, 2015 3:24 pm

MagicManICT wrote:
jorb wrote:I've been told not to say this repeatedly now, but I can't help myself: Kindly fuck off.


I've been around the block a few times, and the more I hang around decent indie devs, the less I like commercial projects mostly because of this. People are too afraid of pissing off their customers, so they tip toe and blather corporate doubletalk. Don't ever stop telling shitheads where they can stick it, jorb.


A+++, Sir
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Re: Game Development: A Far Green Country

Postby eliminator » Mon Aug 31, 2015 4:08 pm

when did everything go so wrong?
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Re: Game Development: A Far Green Country

Postby painhertz » Mon Aug 31, 2015 4:12 pm

eliminator wrote:when did everything go so wrong?


August 28th 2015.
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Re: Game Development: A Far Green Country

Postby DaniAngione » Mon Aug 31, 2015 4:40 pm

painhertz wrote:
eliminator wrote:when did everything go so wrong?


August 28th 2015.


Wait a second, what is going wrong?

People have been faithfully playing a game with barely no support for years, spending a LOT of their times on it (several hours a day, sometimes) and now that the only two people behind all this work decide to at least be able to buy some freaking bread with their game (that we have been enjoying for so long) everything is 'going wrong'?

Look, ok, I might agree that we could've been told before. But that's it, they completely deserve support for all they've been doing for years now. Also, being a 'paid product', we'll (supposedly) have increased chances for continued support, new content, constant bug fixing, etc... have you thought about that?

You know, all this fuss about that... sometimes I think it's like the "bad CGI" thing in movies. People don't notice bad CGI because it's bad. They notice it because the movie is bad, and focusing on the bad CGI is a good way to hate it. And when the movie is good, we 'forgive' bad CGI: I think the problem is not about paying, but about how hafen has improved many aspects of the game to prevent botting, LP banking and all other sorts of griefer-fest exploitation for the toxic part of the community.
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Re: Game Development: A Far Green Country

Postby chrisrock » Mon Aug 31, 2015 4:54 pm

DaniAngione wrote:
painhertz wrote:
eliminator wrote:when did everything go so wrong?


August 28th 2015.


Wait a second, what is going wrong?

People have been faithfully playing a game with barely no support for years, spending a LOT of their times on it (several hours a day, sometimes) and now that the only two people behind all this work decide to at least be able to buy some freaking bread with their game (that we have been enjoying for so long) everything is 'going wrong'?

Look, ok, I might agree that we could've been told before. But that's it, they completely deserve support for all they've been doing for years now. Also, being a 'paid product', we'll (supposedly) have increased chances for continued support, new content, constant bug fixing, etc... have you thought about that?

You know, all this fuss about that... sometimes I think it's like the "bad CGI" thing in movies. People don't notice bad CGI because it's bad. They notice it because the movie is bad, and focusing on the bad CGI is a good way to hate it. And when the movie is good, we 'forgive' bad CGI: I think the problem is not about paying, but about how hafen has improved many aspects of the game to prevent botting, LP banking and all other sorts of griefer-fest exploitation for the toxic part of the community.


most people aren't complaining about having to pay but about how much they have to pay. a lot of us think it's a little too pricey...
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Re: Game Development: A Far Green Country

Postby DaniAngione » Mon Aug 31, 2015 4:58 pm

chrisrock wrote:
most people aren't complaining about having to pay but about how much they have to pay. a lot of us think it's a little too pricey...


Well, fair point. Especially because 1 dollar = 3.5 bucks for me.
Still, they've made it clear that this can eventually change. And the 'longer term' plans offer lower prices.
For now, I can cope with it thinking that the amount that is worth far more than a month could be a way to cover all the years I've not paid anything :P
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W10 King of The Northern Kingdom
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Re: Game Development: A Far Green Country

Postby An_Infinity_of_War » Mon Aug 31, 2015 5:22 pm

Gacrux wrote:
jorb wrote:
whitdemon wrote:ALL this bait...


Image


Image

Gloves are off boys.


Image

Though really I hope the price goes up just to cause more drama.

All dem feels. ¦]
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Re: Game Development: A Far Green Country

Postby Orocnogu » Mon Aug 31, 2015 5:25 pm

I wonder if the devs took precautions compiling the EULA in anticipation of the possible price fluctuations. Otherwise any change in prices, higher or lower, could become a legal mess 'cause of people who already bought some of the merchandise.
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Re: Game Development: A Far Green Country

Postby August » Mon Aug 31, 2015 5:32 pm

Orocnogu wrote:I wonder if the devs took precautions compiling the EULA in anticipation of the possible price fluctuations. Otherwise any change in prices, higher or lower, could become a legal mess 'cause of people who already bought some of the merchandise.

I suspect they do not even realize what they are doing, in legal aspects. ;)
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