Development Headsup 28/9

Announcements about major changes in Haven & Hearth.

Re: Development Headsup 28/9

Postby FerrousToast » Fri Oct 02, 2015 5:22 pm

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Re: Development Headsup 28/9

Postby LaserSaysPew » Fri Oct 02, 2015 5:25 pm

venatorvenator wrote:They said there were lots of new things so they probably broke the game :D

Thanks for that, devs. A more business-oriented company would have probably split that major update into small bits and released it through several weeks to pretend hard work is being done while still keeping the community happy.


They actually need to release something considerably big right now to force subs for the second month.
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Re: Development Headsup 28/9

Postby g1real » Fri Oct 02, 2015 5:32 pm

venatorvenator wrote:Complain when there are bugs and server repeatedly restarts.
Complain when the update takes too long likely because of unexpected bug fixing.
They can't really make you happy, can they?


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Re: Development Headsup 28/9

Postby venatorvenator » Fri Oct 02, 2015 5:33 pm

LaserSaysPew wrote:They actually need to release something considerably big right now to force subs for the second month.


They've been releasing lots of stuff already. They could have done one bit per week, like, week 1: bats; week 2: badgers; then flute in week 3, lute in week 4, fiddle in week 5, and so on. I'm sure that would have been acceptable. I do appreciate that they don't care about that and pushed all practically at the same time. It does make us spoiled however.
Xcom wrote:Most good things last only a short time
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Re: Development Headsup 28/9

Postby LaserSaysPew » Fri Oct 02, 2015 5:42 pm

venatorvenator wrote:
LaserSaysPew wrote:They actually need to release something considerably big right now to force subs for the second month.


They've been releasing lots of stuff already. They could have done one bit per week, like, week 1: bats; week 2: badgers; then flute in week 3, lute in week 4, fiddle in week 5, and so on. I'm sure that would have been acceptable. I do appreciate that they don't care about that and pushed all practically at the same time. It does make us spoiled however.


Or, or! Badgers and bats were actually nearly(if not completely) ready by the launch date and needed some polishing only. Same can go for instruments.
I am in no way saying that they are releasing not enough. That's only for them to decide. I, just like other players, can only decide one thing: whether I should buy another month of subscription or not.
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Re: Development Headsup 28/9

Postby naosnule » Fri Oct 02, 2015 5:43 pm

venatorvenator wrote:Complain when there are bugs and server repeatedly restarts.
Complain when the update takes too long likely because of unexpected bug fixing.
They can't really make you happy, can they?


We are just excited :).
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Re: Development Headsup 28/9

Postby Robben_DuMarsch » Fri Oct 02, 2015 5:46 pm

I appreciate the rate of development, patching, and community interaction.

The rest of you buggers are spoiled. Very few dev teams, much less a two man one, can give you what Jorbtar are doing.
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Re: Development Headsup 28/9

Postby LaserSaysPew » Fri Oct 02, 2015 5:47 pm

venatorvenator wrote:Complain when there are bugs and server repeatedly restarts.
Complain when the update takes too long likely because of unexpected bug fixing.
They can't really make you happy, can they?


>likely
We would like to be informed at the very least about the cause of the delay. It's really not that hard to post "hey guys, unexpected totally fatal bug right here, we are fixing it now, wait a bit"
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Re: Development Headsup 28/9

Postby Kaios » Fri Oct 02, 2015 5:49 pm

peeps are just excited, it's a good thing
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Re: Development Headsup 28/9

Postby sabinati » Fri Oct 02, 2015 5:49 pm

"hey guys, we're sleeping"
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