sabinati wrote:maybe make something that allows us to customize the look of USEFUL items?
loftar wrote:Because the current glitter sell virtually nothing at all, and neither did it sell more for the free Christmas-weeks. From what I've seen so far, I believe we could just as well go with donations as with such a model.
jorb wrote:passwort wrote:why do you even want to squeeze out as much money as possible out of an eternal alpha-community?
We're not trying to do that, though. We want the game to be monetized in some mild and forgiving way, quite simply. I have stated this repeatedly, and am all ears if you have better suggestions.
would pay for stuff like this.sabinati wrote:useless cosmetic stuff for town decoration would be rad too. fountains, more statues, etc
passwort wrote:
next idea(which is annoying but not limiting): energysystem -> actions ingame cost energy x and when its empty you have to wait, or: pay $$$ to replenish
passwort wrote:next idea(which is annoying but not limiting): energysystem -> actions ingame cost energy x and when its empty you have to wait, or: pay $$$ to replenish
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