vatas wrote:Cool, now add a way to see if toggle is on/off without having to toggle it to the other position (and back if it was already in desired position.)
loftar wrote:The server is now patched with a couple of small fixes:
- There is a toggle for auto-stacking (under the Adventure->Toggles menu). It defaults to off, but saves its value per-character.
- With an up-to-date client, container items (toolbelts/creels/&c) can now be toggled into and out of windows either by right-clicking them or by binding them to the hotbelt. That is, in addition to dragging them out of their frames.
- Also fixed a bug where auto-stacking doesn't work properly in some situations.
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
loftar wrote:The server is now patched with a couple of small fixes:
- There is a toggle for auto-stacking (under the Adventure->Toggles menu). It defaults to off, but saves its value per-character.
- With an up-to-date client, container items (toolbelts/creels/&c) can now be toggled into and out of windows either by right-clicking them or by binding them to the hotbelt. That is, in addition to dragging them out of their frames.
- Also fixed a bug where auto-stacking doesn't work properly in some situations.
loftar wrote:The server is now patched with a couple of small fixes:
- There is a toggle for auto-stacking (under the Adventure->Toggles menu). It defaults to off, but saves its value per-character.
- With an up-to-date client, container items (toolbelts/creels/&c) can now be toggled into and out of windows either by right-clicking them or by binding them to the hotbelt. That is, in addition to dragging them out of their frames.
- Also fixed a bug where auto-stacking doesn't work properly in some situations.
loftar wrote:The server is now patched with a couple of small fixes:
- There is a toggle for auto-stacking (under the Adventure->Toggles menu). It defaults to off, but saves its value per-character.
- With an up-to-date client, container items (toolbelts/creels/&c) can now be toggled into and out of windows either by right-clicking them or by binding them to the hotbelt. That is, in addition to dragging them out of their frames.
- Also fixed a bug where auto-stacking doesn't work properly in some situations.
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