Game Development: Yule Rat

Announcements about major changes in Haven & Hearth.

Re: Game Development: Yule Rat

Postby SnuggleSnail » Fri Dec 27, 2024 5:46 pm

Nightdawg wrote:Image


The cheese in the picture is prolly worse FEPs than a couple dozen stockpiles of spitroast fish. Not saying they're not overtuned, but this picture doesn't make them seem overtuned.
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Re: Game Development: Yule Rat

Postby Nightdawg » Fri Dec 27, 2024 9:37 pm

SnuggleSnail wrote:
Nightdawg wrote:Image


The cheese in the picture is prolly worse FEPs than a couple dozen stockpiles of spitroast fish. Not saying they're not overtuned, but this picture doesn't make them seem overtuned.



Surely you're not comparing the ability to get q150 MBC, Oscypki or Sunlit Stilton to q20 spitroasted fish

Also you actually need to be outside of your walls to get that fish... xd
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Re: Game Development: Yule Rat

Postby SnuggleSnail » Sat Dec 28, 2024 2:22 am

Pretty sure eating Q150 MBC on the first week of the world would be actively detrimental unless you have ///a lot/// of it, and having a half cupboard of Q150 MBC RN is probably worse than having a cupboard of driftkelp. Also there is no MBC in that picture
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Re: Game Development: Yule Rat

Postby Nightdawg » Sat Dec 28, 2024 3:52 am

SnuggleSnail wrote:Pretty sure eating Q150 MBC on the first week of the world would be actively detrimental unless you have ///a lot/// of it, and having a half cupboard of Q150 MBC RN is probably worse than having a cupboard of driftkelp. Also there is no MBC in that picture



My point was just the amount of cheese you get out of one dungeon. There's no MBC in that particular picture, but that doesn't mean you can't get it lol
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Re: Game Development: Yule Rat

Postby noindyfikator » Sat Dec 28, 2024 9:51 am

Image

RATMA DUNG VERY GOOD, STATS GOES BRRRR.

It's kinda funny how they decided to destroy the world and go on few weeks/months holidays
Last edited by noindyfikator on Sat Dec 28, 2024 12:24 pm, edited 1 time in total.
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Re: Game Development: Yule Rat

Postby Uriel » Sat Dec 28, 2024 11:03 am

I have no hope on testers… but maybe You can consult new patches so things like this won’t happen ;)

As for this dungeon, I builded 40 houses. To this point no dungeon has spawned. Factions only can abuse this system a lot with shit ton of bots. Loot has to be decreased in terms of quality and variatons of cheese - and we should be fine.
Last edited by Uriel on Sat Dec 28, 2024 11:12 am, edited 1 time in total.
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Re: Game Development: Yule Rat

Postby Fostik » Sat Dec 28, 2024 11:08 am

Uriel wrote:I have no hope on testers… but maybe You can consult new patches sonthings like this won’t happen ;)


Yeah they did consult for 1 hour on stream before patch, they're too secretive to share patch info to anyone
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Re: Game Development: Yule Rat

Postby caz » Sat Dec 28, 2024 12:42 pm

Uriel wrote:I have no hope on testers… but maybe You can consult new patches so things like this won’t happen ;)

As for this dungeon, I builded 40 houses. To this point no dungeon has spawned. Factions only can abuse this system a lot with shit ton of bots. Loot has to be decreased in terms of quality and variatons of cheese - and we should be fine.

Ye we still didn't manage to spawn one with similar amount of houses, even made sure to cover extra grids

Idc about the cheese at this point I just wanna try out the dungeon and get the crown and cloth
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Re: Game Development: Yule Rat

Postby Nightdawg » Sat Dec 28, 2024 1:03 pm

Fostik wrote:
Uriel wrote:I have no hope on testers… but maybe You can consult new patches sonthings like this won’t happen ;)


Yeah they did consult for 1 hour on stream before patch, they're too secretive to share patch info to anyone


God forbid they actually ask somebody who plays this game anything before pushing patches, amirite fellas?
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Re: Game Development: Yule Rat

Postby Kaios » Sat Dec 28, 2024 7:12 pm

So... are the yule crackers supposed to explode or something? Seems like a missed opportunity if you can't ignite them for some fireworks.
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