Game Development: A Sound Badgering

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Sound Badgering

Postby aikidragon » Tue Sep 01, 2015 2:35 pm

painhertz wrote:2: Tokens are lootable, are you really willing to travel for days with something you spent $15.00 when you could die to a bear losing it, or die to a person who loots it off of you?


Why buy a token and not a sub if you're not even settled or partially safe?
I also reckon you wouldn't want to be the courier when trading your token.
User avatar
aikidragon
 
Posts: 201
Joined: Sun Nov 20, 2011 11:38 am

Re: Game Development: A Sound Badgering

Postby Nummy » Tue Sep 01, 2015 2:38 pm

Still not fixed:
Cannot move in client running on OS X. Many of us has same problem... only solution for now is to install old java which is very vulnerable and poses a gret threat and also some of us wish to have 1.8 java installed for other applications as well.
User avatar
Nummy
 
Posts: 489
Joined: Sat Mar 19, 2011 10:01 am

Re: Game Development: A Sound Badgering

Postby higherark » Tue Sep 01, 2015 2:46 pm

While the game time values still aren't perfect I would say that this is a massive improvement. Everything feels a lot more fair especially the consideration given to those who wanted to keep their hats. I'm seriously considering paying for the game now although generally I'd say there should be more functionality for encouraging players to interact.

My opinion has done a near complete reversal from before and I'm glad the devs listened to the community. I only hope that for the future this announcements section is used more gratuitously. It's a good thing I didn't make any bets that the original store wouldn't change :p
Ingame: Kingtrin
W3-7 Hermit Supreme
W8 Seargent Derp: The Un-kinned Kinslayer, New Brodgar
W9 Lieutenant Sprucecap: Militia Commander, New Brodgar
W15 Satellite Hermit: Whatever Bay
W16 City Slicker: Whatever Bay
User avatar
higherark
 
Posts: 80
Joined: Sat Apr 28, 2012 8:54 pm

Re: Game Development: A Sound Badgering

Postby xeno7544 » Tue Sep 01, 2015 2:54 pm

null
Last edited by xeno7544 on Mon Sep 28, 2020 1:20 am, edited 1 time in total.
xeno7544
 
Posts: 17
Joined: Sat Aug 29, 2015 11:14 am

Re: Game Development: A Sound Badgering

Postby MagicManICT » Tue Sep 01, 2015 4:04 pm

xeno7544 wrote:do we have a maximum hours can be charged?
free account and verfied account are different?


7 or 14 are the maximum number of hours you can have on your account if you are not subscribed. 7 hours if you haven't paid the verification, 14 if you have. Each week, accounts are checked to see if the bonus time given is under that, and if so, it is filled up to the 7 or 14
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Game Development: A Sound Badgering

Postby venatorvenator » Tue Sep 01, 2015 4:14 pm

Haven GOTY 2016 #iwanttobelieve

Thanks for the updates.
Xcom wrote:Most good things last only a short time
venatorvenator
 
Posts: 1066
Joined: Fri Mar 07, 2014 5:59 pm

Re: Game Development: A Sound Badgering

Postby Jesus_Smith_Nandez » Tue Sep 01, 2015 4:18 pm

This helps
HnH Videos
God bless
User avatar
Jesus_Smith_Nandez
 
Posts: 2421
Joined: Sun Mar 16, 2014 7:15 am
Location: Canada

Re: Game Development: A Sound Badgering

Postby Ragnar214 » Tue Sep 01, 2015 4:23 pm

Lol! "Launch Helmet" I was wondering what those little things on the top were. I guess my hearthling arrived from outer space!
Ragnar214
 
Posts: 276
Joined: Fri Aug 28, 2015 11:09 pm

Re: Game Development: A Sound Badgering

Postby Denkar » Tue Sep 01, 2015 4:54 pm

Awesome!! I really like everything that this upgrade brought. And I hope more are on their way!

However, I think it should be a little more than 14 hours a week for a verified account; maybe 16 or 18, so you can at least play two each day and then a bit more on weekends. And I personally believe Subscription Tokens shouldn't exist due to how pay2win they can become: having trouble early game? just buy one and trade it for a full dhelm set and curios to last you a lifetime! But we'll see how it pans out, maybe they can be modified in later worlds if this becomes an issue.

Oh, and regarding your "Should we sell Play Time?... at all? Instead of, or as an alternative to Subscriptions?" question: I think that you should, for those that don't want to commit to a full time subscription, but do want to play a bit more than what the verification allows - my suggested price would be $5, not sure for how many hours, but it should be less than the price of a subscription; of course, if you do sell playtime, they should NOT replace subscriptions.

Overall great update, thanks jorbtar.


PS: I believe there's a typo in the description of the Protest sign - it should be "conscious" instead of "concious".
Last edited by Denkar on Tue Sep 01, 2015 4:58 pm, edited 1 time in total.
Denkar
 
Posts: 169
Joined: Thu Feb 06, 2014 9:08 pm

Re: Game Development: A Sound Badgering

Postby jorb » Tue Sep 01, 2015 4:57 pm

Denkar wrote:Protest sign - it should be "conscious" instead of "concious".


Derp. Thanks. Fix'd.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18436
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot], Meta [Bot], Python-Requests [Bot] and 3 guests