Development Headsup 28/9

Announcements about major changes in Haven & Hearth.

Re: Development Headsup 28/9

Postby Kirche » Fri Oct 02, 2015 5:51 pm

sabinati wrote:"hey guys, we're sleeping"

meanwhile jorb posting left and right in bug forum
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Re: Development Headsup 28/9

Postby jorb » Fri Oct 02, 2015 6:01 pm

There, there. Shouldn't be more than an hour. loftar wanted to fix something with his car first.
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Re: Development Headsup 28/9

Postby venatorvenator » Fri Oct 02, 2015 6:02 pm

LaserSaysPew wrote:Or, or! Badgers and bats were actually nearly(if not completely) ready by the launch date and needed some polishing only. Same can go for instruments.
I am in no way saying that they are releasing not enough. That's only for them to decide. I, just like other players, can only decide one thing: whether I should buy another month of subscription or not.

Yes I don't doubt that, but they could have postponed the already done features to manage community hype.
Could you imagine them being reasonable and saying "hey guys, we're excited to announce big updates for the coming months. We will spend September fixing bugs, which are inevitable in a new release, with a new engine etc. Then in October we'll be adding a few new animals like bats and badgers as well as related items. And in November we plan to add musical instruments and maybe a few new healing options like leeches and rootfills. For December we intend to give you a bunch of new skills that will help you specialize you character."
What I mean is be careful with what you say. If we push this for the business side of things, threatening with unsubs etc, that's what their response will be, because it's what everyone else does and because it's reasonable. Show some appreciation please.
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Re: Development Headsup 28/9

Postby LaserSaysPew » Fri Oct 02, 2015 6:03 pm

jorb wrote:There, there. Shouldn't be more than an hour. loftar wanted to fix something with his car first.

Thank you.
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Re: Development Headsup 28/9

Postby shubla » Fri Oct 02, 2015 6:06 pm

jorb wrote: loftar wanted to fix something with his car first.

Fix what? Spoilers?
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Re: Development Headsup 28/9

Postby Heahsler » Fri Oct 02, 2015 6:06 pm

jorb wrote:There, there. Shouldn't be more than an hour. loftar wanted to fix something with his car first.

you guys a like F*cking Batman! Living a joe-blow life by day, developing games by night
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Re: Development Headsup 28/9

Postby endiron » Fri Oct 02, 2015 6:08 pm

jorb wrote:There, there. Shouldn't be more than an hour. loftar wanted to fix something with his car first.


Oil & automobiles confirmed.

This new Haven is turning out to be better than I could have ever imagined!
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Re: Development Headsup 28/9

Postby jorb » Fri Oct 02, 2015 6:09 pm

shubla wrote:
jorb wrote: loftar wanted to fix something with his car first.

Fix what? Spoilers?


One of his cylinders is not firing...

... if you know what I mean.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Development Headsup 28/9

Postby LaserSaysPew » Fri Oct 02, 2015 6:11 pm

venatorvenator wrote:
LaserSaysPew wrote:Or, or! Badgers and bats were actually nearly(if not completely) ready by the launch date and needed some polishing only. Same can go for instruments.
I am in no way saying that they are releasing not enough. That's only for them to decide. I, just like other players, can only decide one thing: whether I should buy another month of subscription or not.

Yes I don't doubt that, but they could have postponed the already done features to manage community hype.
Could you imagine them being reasonable and saying "hey guys, we're excited to announce big updates for the coming months. We will spend September fixing bugs, which are inevitable in a new release, with a new engine etc. Then in October we'll be adding a few new animals like bats and badgers as well as related items. And in November we plan to add musical instruments and maybe a few new healing options like leeches and rootfills. For December we intend to give you a bunch of new skills that will help you specialize you character."
What I mean is be careful with what you say. If we push this for the business side of things, threatening with unsubs etc, that's what their response will be, because it's what everyone else does and because it's reasonable. Show some appreciation please.


I didn't threaten. I merely stated the obvious. They decide on updates, we decide on subscribing. That's not a threat, that's a fucking reality. It's not "unsub" btw.
And fyi "business side of things" means they need to spice our interest since it's not a one time buy. That means content. And if they do what you are suggesting that will be the same as if someone was selling a milk-based product, got complaints about the low part of milk in it and replied "well, fuck you, there will be even less milk now". Totally reasonable, right?
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Re: Development Headsup 28/9

Postby sabinati » Fri Oct 02, 2015 6:19 pm

jorb wrote:
shubla wrote:
jorb wrote: loftar wanted to fix something with his car first.

Fix what? Spoilers?


One of his cylinders is not firing...

... if you know what I mean.


simple, apt-get install sparkplug
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