Gonna keep posting my ideas because i still think they are good:
-Go with cards instead of defence bars but increase to 10 slots
-Def Cards block all attacks but only 100% against their color, 50% against close colors and 25% against oppposite (eg. green vs blue are opposites)
-Max number of def cards you can have active (2?). Eg Doing a 3rd defence would override 1st defence
-cards with multiple color defences would be nerfed slightly to be 75-90% effective against their colors instead of 100% (shields up, parry, yield ground), you would balance it so that no character can be 100% protected from all attacks with 2? defences up
-Your defence cards would be hidden from your opponent until damaged, then they would be revealed, or slowly fade if they were shattered
-keep current penetration changes for melee and unarmed
-keep current archery changes but increase aim speed
-make so attacks are shown somehow, either legacy type graphics, or show the attack card and slowly fade it
-maybe add a newbie defence that is 25% effective against all colors and if it is in your combat bar, it would trigger automatically when your attacked (not when you attack though, and not if a 2nd person attacks you)