overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
Sollar wrote:How about characters without rage get insta-ported to their hearthfire the second they take their first hit (with some wounds/debuffs applied). Would that not be best for everyone? Whoever does not want to be in a fight in the first pace gets sent home so that PvP-ers get the battlefield to themselves.
VDZ wrote:Sollar wrote:How about characters without rage get insta-ported to their hearthfire the second they take their first hit (with some wounds/debuffs applied). Would that not be best for everyone? Whoever does not want to be in a fight in the first pace gets sent home so that PvP-ers get the battlefield to themselves.
That would lead to tons of rage alt griefing. I have no interest in PvP combat, but if some griefing alt attacks me I much prefer being able to knock them out instead of being forcibly ejected (possibly away from any stuff I was carrying in a boat or the like) and getting wounds on top of that.
VDZ wrote:Sollar wrote:How about characters without rage get insta-ported to their hearthfire the second they take their first hit (with some wounds/debuffs applied). Would that not be best for everyone? Whoever does not want to be in a fight in the first pace gets sent home so that PvP-ers get the battlefield to themselves.
That would lead to tons of rage alt griefing. I have no interest in PvP combat, but if some griefing alt attacks me I much prefer being able to knock them out instead of being forcibly ejected (possibly away from any stuff I was carrying in a boat or the like) and getting wounds on top of that.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
NOOBY93 wrote:I think you do, because this makes rage an "if you want the ability to ever down someone, you need rage" thing. Essentially it turns into a "don't buy rage if you're truly a peaceful guy who doesn't wanna fuck with anyone and get fucked by anyone".
Sollar wrote:How about characters without rage get insta-ported to their hearthfire the second they take their first hit (with some wounds/debuffs applied). Would that not be best for everyone? Whoever does not want to be in a fight in the first pace gets sent home so that PvP-ers get the battlefield to themselves.
eliminoid wrote:Sollar wrote:How about characters without rage get insta-ported to their hearthfire the second they take their first hit (with some wounds/debuffs applied). Would that not be best for everyone? Whoever does not want to be in a fight in the first pace gets sent home so that PvP-ers get the battlefield to themselves.
This can be exploited to teleport your red-handed alts
And if you disable this for red hands, fuel alts gonna get red handed beforehand
sabinati wrote:do you expect me to just check the forum constantly, fuck off
Kaios wrote:NOOBY93 wrote:I think you do, because this makes rage an "if you want the ability to ever down someone, you need rage" thing. Essentially it turns into a "don't buy rage if you're truly a peaceful guy who doesn't wanna fuck with anyone and get fucked by anyone".
That's why I think removing permadeath in this manner is not really the best way to do it in the first place, not wanting to lose your character and progress permanently to the first badass dude you run in to doesn't mean a player wants to opt out of pvp entirely.
Jalpha wrote:I believe in my interpretation of things.
jorb wrote:Wild animals are now hardcapped in quality by the survival values of everyone who has dealt damage to them.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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