Game Development: Grade-A Milk

Announcements about major changes in Haven & Hearth.

Re: Game Development: Grade-A Milk

Postby Bearcub » Thu Apr 14, 2016 3:21 am

Sollar wrote:OK ... My current status is a hermit hunter. The best thing that happened to me was the bonfire. I got 2 serious sessions of fisting (feasting lol) and upped my stats with a whooping 20points in my desired stats. I am now higher in stats as I've ever been in this game. I liked the feeling of accomplishment. I usually hunt for 3 days then fry all the meat and cook them sausages and feast. I am afraid that with the new changes the hermit life is ten times harder. Wasn't the system made so that everyone could choose an occupation and live by eat (hunter, farmer, livestock hearder, etc.?). Wasn't there supposed to be some kind of a class diversity system so everyone could choose the aspect of the game he likes most and live by it? Should all the hermits now be jack of all trades just to advance? I really lack the time to play enough to harvest crops, feed animals, hunt, cook, craft, etc. I know you hope that your move should diversify trade, but I think it will backfire badly. What can I, as a hunter hermit use as trading tools? Everyone is full of bones, meat, hides and leather. With a possibility to advance faster in stats without too much grind I'd be up to raise a new character if my current one dies. With the latest changes I'm afraid that my character death = GAME OVER.


Do like him or stop being hermit
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Re: Game Development: Grade-A Milk

Postby gad432 » Thu Apr 14, 2016 7:55 am

Increased Beet & Carrot stockpiles from 35 to 60, and Soil Stockpile from 80 to 250. Recently suggested all the time, everywhere.

and what about flower stokpile? 35 flower is too low.
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Re: Game Development: Grade-A Milk

Postby evilboy666 » Thu Apr 14, 2016 8:15 am

Bearcub wrote:
Sollar wrote:OK ... My current status is a hermit hunter. The best thing that happened to me was the bonfire. I got 2 serious sessions of fisting (feasting lol) and upped my stats with a whooping 20points in my desired stats. I am now higher in stats as I've ever been in this game. I liked the feeling of accomplishment. I usually hunt for 3 days then fry all the meat and cook them sausages and feast. I am afraid that with the new changes the hermit life is ten times harder. Wasn't the system made so that everyone could choose an occupation and live by eat (hunter, farmer, livestock hearder, etc.?). Wasn't there supposed to be some kind of a class diversity system so everyone could choose the aspect of the game he likes most and live by it? Should all the hermits now be jack of all trades just to advance? I really lack the time to play enough to harvest crops, feed animals, hunt, cook, craft, etc. I know you hope that your move should diversify trade, but I think it will backfire badly. What can I, as a hunter hermit use as trading tools? Everyone is full of bones, meat, hides and leather. With a possibility to advance faster in stats without too much grind I'd be up to raise a new character if my current one dies. With the latest changes I'm afraid that my character death = GAME OVER.


Do like him or stop being hermit


Are you for real? Dani just likes to live fancy and decorated. How can you tell he is strong or developed?
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Re: Game Development: Grade-A Milk

Postby Thedrah » Thu Apr 14, 2016 8:45 am

can we drink beer from barrels? i want to feel more like a dwarf

btw when are we going to get cave crops? and maybe forgotten beasts in tunnels and a more extensive cave system
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Re: Game Development: Grade-A Milk

Postby Cajoes » Thu Apr 14, 2016 11:14 am

While cider would obviously be fruit related, I have to ask, under this new system of food satiation buffs. What would mead do?
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Re: Game Development: Grade-A Milk

Postby Thedrah » Thu Apr 14, 2016 12:14 pm

Cajoes wrote:While cider would obviously be fruit related, I have to ask, under this new system of food satiation buffs. What would mead do?


i would think mead would do bread and.. vegetables?
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Re: Game Development: Grade-A Milk

Postby JuroTheDragon » Thu Apr 14, 2016 12:50 pm

What does more % of concentration?
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Re: Game Development: Grade-A Milk

Postby reiz00 » Thu Apr 14, 2016 1:24 pm

Tanning tube bug?

"New" tanning system doesnt work as it should. Maybe it's me but... you just CAN'T put water directly into tanning tub. It's impossible as puting bark into tub as well. There is a way around this bug thou. If you have tub that has taning fluid in it already, take it with bucket, pure it into another tanning tub and then you are able to add water and bark.

I gues this needs some work.
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Re: Game Development: Grade-A Milk

Postby JuroTheDragon » Thu Apr 14, 2016 4:10 pm

Everything works for us, you need barrel of water and you just put bark into it and it turns into fluid

But would be nice if jorb or some1 who already discovered what does more % concentration makes? Faster leather making or w00t?
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Re: Game Development: Grade-A Milk

Postby dageir » Thu Apr 14, 2016 4:35 pm

Cajoes wrote:While cider would obviously be fruit related, I have to ask, under this new system of food satiation buffs. What would mead do?


Mead should give some small combat boost and prerequisite for coming to Valhalla.
You can only go to Valhalla if you have mead running in your veins!
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