Game Development: Breath of Air

Announcements about major changes in Haven & Hearth.

Re: Game Development: Breath of Air

Postby Grog » Thu Aug 11, 2016 11:45 am

Pickard wrote:
Kaios wrote:Definitely no one ever built things in front of gates, no way, that never happened.

It happened, but no way it was MASSIVE

What do you think why there is a "seal" option on wall cornerposts?
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Re: Game Development: Breath of Air

Postby Atamzsiktrop » Thu Aug 11, 2016 11:47 am

So people don't pocket in rams using your own wall?
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Re: Game Development: Breath of Air

Postby Pickard » Thu Aug 11, 2016 12:01 pm

Grog wrote:You were talking about inexperienced hermit and noobs on the one side and powerful factions on the other; thus missing everything inbetween.
You could be right in the way that there isn't much inbetween now, but that's pretty much what i cirtizise.

It is almost no inbetween.
There were several big fighthing factions, you probably know most of them.
There were hundreds of hermitages.
There were big peacefull villages, mostly neutral, all of them had relations with big factions, had some degree of protection. Everyone knows Emerald City.
And there were solid 5-10 ppl villages. They were in faction, or quiet and hiding, or had like triple bwall, or raided. They was still vulnerable to factions, but faction needed a good reason to try to raid. Still, their lesser fighting forces was always out of equation.
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Re: Game Development: Breath of Air

Postby Pickard » Thu Aug 11, 2016 12:18 pm

Grog wrote:
Pickard wrote:
Kaios wrote:Definitely no one ever built things in front of gates, no way, that never happened.

It happened, but no way it was MASSIVE

What do you think why there is a "seal" option on wall cornerposts?

Seal is a different thing. Im about trolling, like locking gates for no other reason.
Ram pockets from unsealed corners is totally fine for me.

Well, legacy experience probably not applicable here, since old crossroads not exists and now gates are critical. You are right.
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Re: Game Development: Breath of Air

Postby Grog » Thu Aug 11, 2016 12:26 pm

Pickard wrote:Seal is a different thing. Im about trolling, like locking gates for no other reason.
Ram pockets from unsealed corners is totally fine for me.

Well, legacy experience probably not applicable here, since old crossroads not exists and now gates are critical. You are right.

I am speaking of legacy experience and sealing of gates. It happened to the hundrets before you were able to seal cps.
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Re: Game Development: Breath of Air

Postby shubla » Thu Aug 11, 2016 1:25 pm

Statcaps removed? Really?
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Re: Game Development: Breath of Air

Postby Kaios » Thu Aug 11, 2016 1:35 pm

Don't think of it as removing stat caps you guys, think of it as them adding more end game content surely no one will be bored now
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Re: Game Development: Breath of Air

Postby shubla » Thu Aug 11, 2016 1:36 pm

Kaios wrote:Don't think of it as removing stat caps you guys, think of it as them adding more end game content surely no one will be bored now

Sure it makes no life people that want to grind q1000 carrots lifes happier.
But how about others? I personally dont think it gives any more content if your carrot is q500 instead of 330.
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Re: Game Development: Breath of Air

Postby Ozzy123 » Thu Aug 11, 2016 1:37 pm

best update : kaios without mod, love u jorb, gas the greens

Pan_w_okularach wrote:pray for einher was a bad system it must never come back in any way or shape of form
ya'll need to learn to accept your death
become the samurai you wimps
but maybe there should be a system that would allow peaceful people to inherit more at the cost of combat capacity alternative to the burial system like beliefs from legacy i wouldn't mind if that was back


Thats a really good idea actually

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Re: Game Development: Breath of Air

Postby ekzarh » Thu Aug 11, 2016 1:48 pm

Pan_w_okularach wrote:pray for einher was a bad system it must never come back in any way or shape of form
ya'll need to learn to accept your death
become the samurai you wimps
but maybe there should be a system that would allow peaceful people to inherit more at the cost of combat capacity alternative to the burial system like beliefs from legacy i wouldn't mind if that was back



Ozzy123 wrote:best update : kaios without mod, love u jorb, gas the greens
Thats a really good idea actually


viewtopic.php?f=48&t=50441
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