Prelude: World 12

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 12

Postby Rebs » Mon Feb 24, 2020 8:20 pm

Am I the only one who likes the changes?

Bring back the good old fear of logging in with all your shit smashed and stolen. I love it.

I think Jorb and Loftar are trying to make the game a consistent amount of interesting, and the interesting part of the world is a reset, and what makes a reset interesting to me is the competition and the risk.
If every two weeks I have to "reset" then great and hopefully the new Q caps it won't take long to catch up and seek revenge with help.

I don't know, I miss fearing death, or is that just me?
Last edited by Rebs on Mon Feb 24, 2020 8:42 pm, edited 1 time in total.
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Re: Prelude: World 12

Postby saltyfish » Mon Feb 24, 2020 8:26 pm

MagicManICT wrote:
reticent wrote:......

When developing multiplayer games, you would love to design for the 99%, but if you don't design for the 1%, you'll have a game nobody loves because of all the exploits and abuses of power. .....


That is complete falacy: if u design the game for 1% then nobody likes. Designing the game for 1% and selling to 99% sounds at minimum arrogant.:(.
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Re: Prelude: World 12

Postby Lunarius_Haberdash » Mon Feb 24, 2020 8:27 pm

Rebs wrote:I don't know, I miss fearing death, or is that just me?


It's not just you. But then everyone wants to kill me because I have opinions on the game. XD


Saltyfish wrote:That is a complete fallacy: if u design the game for 1% then nobody likes. Designing the game for 1% and selling to 99% sounds at minimum, arrogant.


Good thing they don't charge people to play then, isn't it?
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Re: Prelude: World 12

Postby Burinn » Mon Feb 24, 2020 8:31 pm

Rebs wrote:Am I the only one who likes the changes?


No. I think the changes are fun and exciting. People who don't like things are usually more vocal than those who do.


Lunarius_Haberdash wrote:
Rebs wrote:I don't know, I miss fearing death, or is that just me?


It's not just you. But then everyone wants to kill me because I have opinions on the game. XD


I didn't want to kill you before, but after broadcasting a persecution complex to the world I do. :twisted:
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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Re: Prelude: World 12

Postby saltyfish » Mon Feb 24, 2020 8:46 pm

If they will start charging for the game these non-sense ideas harming 99 % playerbase would be eliminated by market force in no time. I'm happy if they would decide to charge. It would fix their attitude toward majority.
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Re: Prelude: World 12

Postby Artemiswhb » Mon Feb 24, 2020 8:50 pm

While we're at it, please remove the crap mechanic of cheeserack quality affecting cheese quality. All it does is force people to spend hours bashing their setups to make a new one or heavily bot it all. It's entirely unnecessary and tedious for no reason. ;)
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Re: Prelude: World 12

Postby Dragho » Mon Feb 24, 2020 8:52 pm

saltyfish wrote:If they will start charging for the game these non-sense ideas harming 99 % playerbase would be eliminated by market force in no time. I'm happy if they would decide to charge. It would fix their attitude toward majority.

Ever heard of Salem?
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Re: Prelude: World 12

Postby Mikeyboy » Mon Feb 24, 2020 8:54 pm

Artemiswhb wrote:While we're at it, please remove the crap mechanic of cheeserack quality affecting cheese quality. All it does is force people to spend hours bashing their setups to make a new one or heavily bot it all. It's entirely unnecessary and tedious for no reason. ;)

Extremely support this. It's really unnecessary having to rebuild extremely large cheese set ups over and over again. +1
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Re: Prelude: World 12

Postby Zyean » Mon Feb 24, 2020 8:55 pm

Artemiswhb wrote:While we're at it, please remove the crap mechanic of cheeserack quality affecting cheese quality. All it does is force people to spend hours bashing their setups to make a new one or heavily bot it all. It's entirely unnecessary and tedious for no reason. ;)


Dear god PLEASE! You mentioned this at least once somewhere, but now is the time! It's tedious and obnoxious to remake cheese racks!
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Re: Prelude: World 12

Postby kmarad » Mon Feb 24, 2020 8:56 pm

Artemiswhb wrote:While we're at it, please remove the crap mechanic of cheeserack quality affecting cheese quality. All it does is force people to spend hours bashing their setups to make a new one or heavily bot it all. It's entirely unnecessary and tedious for no reason. ;)


I think earlier it didn't, it was just cheese trays and curds. And that seems right, I don't see why racks should affect cheese quality anyway.
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