Prelude: World 13

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 13

Postby wolf1000wolf » Fri Mar 26, 2021 7:43 am

TerraSleet wrote:Nobody seems to have brought this up yet, so I will - I wonder how strong alchemy will be once the first people "crack the code" this world. This is the first world with alchemy from day 1.

The perfected potions could potentially buff abilities by +100 or more at Q40. Big early game exploration buff for fast cave clay and rare global pool shit, survival for early big game kills, or masonry for better Q clay/ore/stone. Also lets you easily heal gores and such.
Or it just takes so long to find the right recipes that by the time you do the buffs are irrelevant.

This also begs the question - are alchemy ingredients randomized each world?


Alchemy sounds fun but it does seem like most players shy away from it?
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Re: Prelude: World 13

Postby Roxaereon » Fri Mar 26, 2021 11:44 am

Astarisk wrote:
banok wrote:The real hidden problem with this game is the blatant exploitation by every and all factions. And I'm not talking about botting, just straight legit bugs that go unreported just to gain an edge in this game and can be world ruining. People would rather gain a competitive edge through under-handed means and this becomes much more difficult to detect than any bot. A few examples in the past can be seen through the stat exploitation at the start of w11 and the crop qualities in w12. One got caught (albeit a little too late in my opinion and the other most people probably don't even realize exists. With this game being competitive and PvP in nature we see a lot of degenerate behavior occur.


Lol I remember getting into a discord of a group and they had screenshots of exploits, characters having a lot of 0's in their stats.
World 10 - Villager - STK
World 11 - Lawspeaker - Krysaro
World 12 - Lawspeaker - Neimrahava
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Re: Prelude: World 13

Postby Scilly_guy » Fri Mar 26, 2021 12:01 pm

Image

disclaimer: I wasn't actually that bored of W12 yet, but I'm still excited about W13.
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Re: Prelude: World 13

Postby Scilly_guy » Fri Mar 26, 2021 12:29 pm

Just rewatching the trailer, at 0:36 is that a polar bear that has been killed by the variable material smelters, and was it carried in through the small gate in the palisade? What are the two flags, one looks like it is on a spear. And is that a new type of tree on the far side of the river, the small evergreen one?
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Re: Prelude: World 13

Postby jordancoles » Fri Mar 26, 2021 12:44 pm

Scilly_guy wrote:Just rewatching the trailer, at 0:36 is that a polar bear that has been killed by the variable material smelters, and was it carried in through the small gate in the palisade? What are the two flags, one looks like it is on a spear. And is that a new type of tree on the far side of the river, the small evergreen one?

That's the beaver king dungeon boss
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Re: Prelude: World 13

Postby Scilly_guy » Fri Mar 26, 2021 3:12 pm

jordancoles wrote:
Scilly_guy wrote:Just rewatching the trailer, at 0:36 is that a polar bear that has been killed by the variable material smelters, and was it carried in through the small gate in the palisade? What are the two flags, one looks like it is on a spear. And is that a new type of tree on the far side of the river, the small evergreen one?

That's the beaver king dungeon boss

Shame
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Re: Prelude: World 13

Postby Procne » Fri Mar 26, 2021 5:08 pm

Hmm suddenly new world doesn't sound so nice. Will be spending the eastern with my family, so I would be able to play on 6th at the earliest. Will be kinda crappy to start 4 days behind everyone and just catching up to the rest of the group, being pretty useless for several more days. Oh well :(
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Re: Prelude: World 13

Postby jorb » Fri Mar 26, 2021 5:34 pm

Procne wrote:Hmm suddenly new world doesn't sound so nice. Will be spending the eastern with my family, so I would be able to play on 6th at the earliest. Will be kinda crappy to start 4 days behind everyone and just catching up to the rest of the group, being pretty useless for several more days. Oh well :(


Yeah, overlapping easter was a bit of a fail on our part. Didn't realize it fell so early this year.
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Re: Prelude: World 13

Postby Ysh » Fri Mar 26, 2021 5:41 pm

jorb wrote:
Procne wrote:Hmm suddenly new world doesn't sound so nice. Will be spending the eastern with my family, so I would be able to play on 6th at the earliest. Will be kinda crappy to start 4 days behind everyone and just catching up to the rest of the group, being pretty useless for several more days. Oh well :(


Yeah, overlapping easter was a bit of a fail on our part. Didn't realize it fell so early this year.

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Re: Prelude: World 13

Postby Liss12 » Fri Mar 26, 2021 6:03 pm

Procne wrote:Hmm suddenly new world doesn't sound so nice. Will be spending the eastern with my family, so I would be able to play on 6th at the earliest. Will be kinda crappy to start 4 days behind everyone and just catching up to the rest of the group, being pretty useless for several more days. Oh well :(

Its alright you will be joining the rest just about the time server finally stop lagging like its run on punch cards and crash every 15 minutes c:
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