Ozzy123 wrote:Zeler wrote:The character without rage should always be set for the peace option in combat, so that anyone can end combat with him on wish
that + indicators on characters with rage = a good mechanic
I like this tbh (except for being able to de aggro innocent people at will, when you start getting your ass beat, but then again, git gud and git rage if you wanna beat someone's ass seems fair to me).
As for the indicator, how about something on the character itself instead of a difficult to see icon or somesuch? Would be enabled/disabled by a toggle, similar to criminal acts. Maybe call it something like "View killing intent".
For example:
