InvaderDoom wrote:So with this being said, is there now no way to work your way to being efficient enough to fight without damage to armor? Essentially, every fight will do some amount of damage to armor?
No, it only means that one piece of armor won't protect another. For instance, if you have two pieces of armor, one with 40/20 and one with 20/40, and you take 60 damage, each piece of armor will soak 30 damage each, but since one only soaks 20 damage hard, that piece takes 10 damage. Previously, the hard soak would be deduced together, so that no damage would be left in that situation to deal damage to the armor.
InvaderDoom wrote:Or is it still like before, where only if damage was dealt with no blocks up, then armor takes damage?
That's not how it worked before, though. It simply only took damage when an attack made more damage than the total hard-soak of your armor set.