Kaios wrote:That's really vague, I was about to ask why you limited crops in that manner
Are you making a game of finding every little ambiguity in an update post?
Kaios wrote:That's really vague, I was about to ask why you limited crops in that manner
jorb wrote:[*] Combat meditation reduces your attack weight to 25%, rather than 50%.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
jorb wrote:loftar wrote:All our updates are brilliant.
Confirming this +1.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
loftar wrote:Are you making a game of finding every little ambiguity in an update post?
jorb wrote:[*] Beehive quality now softcaps produce quality. Sorry about that.
sabinati wrote:so is there any way to brand animals in such a manner that they are considered property of a village, rather than an individual, or any way to share ownership of animals via permissions or somesuch?
NeoBasilisk wrote:what the FUCKjorb wrote:[*] Beehive quality now softcaps produce quality. Sorry about that.
loftar wrote:Just the things that the beehive itself produces.
But now that you mention it...
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