Game Development: King's Bounty

Announcements about major changes in Haven & Hearth.

Re: Game Development: King's Bounty

Postby MrPunchers » Sun Sep 18, 2016 12:51 am

insanechef wrote:
MrPunchers wrote:Gl being ShockedFrog.
You know we can plant trees now, right?

the axe is much more swift than the sprout >:)

what a weird conversation.

pss what is shockedfrog?

It was a griefer during W2, 3, or 4 or something, that chopped all the Apple trees so nabs couldn't get food early game.
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Re: Game Development: King's Bounty

Postby MagicManICT » Sun Sep 18, 2016 3:41 am

I was thinking w2, but might have been earlier part of w3.

RIP old forums. GG Seatribe. :cry:

also, was 'honored' with his own item in game: http://ringofbrodgar.com/wiki/Shocked_Frog
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Game Development: King's Bounty

Postby Potjeh » Sun Sep 18, 2016 12:34 pm

That was actually world 1.
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Re: Game Development: King's Bounty

Postby Teleskop » Sun Sep 18, 2016 5:50 pm

i wonder if they will add "Teleskop" item to honor me :3
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Re: Game Development: King's Bounty

Postby Onep » Sun Sep 18, 2016 7:08 pm

Teleskop wrote:i wonder if they will add "Teleskop" item to honor me :3

They already have a piece of shit, it's called the "Odd Tuber." Adding more would be redundant.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: Game Development: King's Bounty

Postby Teleskop » Sun Sep 18, 2016 7:48 pm

Onep wrote:
Teleskop wrote:i wonder if they will add "Teleskop" item to honor me :3

They already have a piece of shit, it's called the "Odd Tuber." Adding more would be redundant.

How is implementing your main breakfast ingredient a honor to me
Baldarich wrote:Im writing this just to increase my post count xd

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Re: Game Development: King's Bounty

Postby SmackMcBacon » Sun Sep 18, 2016 9:10 pm

Image
Site Admin, nice job. I guess you do flow upstream ;)
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Re: Game Development: King's Bounty

Postby Granger » Sun Sep 18, 2016 9:12 pm

SmackMcBacon wrote:Image
Site Admin, nice job. I geuss you do flow upstream ;)


No, just an artifact while being flushed. Fixed
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Re: Game Development: King's Bounty

Postby Zeler » Sun Sep 18, 2016 9:15 pm

Telescope Poopescope
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Re: Game Development: King's Bounty

Postby MadNomad » Sun Sep 18, 2016 9:25 pm

MrPunchers wrote:It was a griefer during W2, 3, or 4 or something, that chopped all the Apple trees so nabs couldn't get food early game.

:lol: seems like you effectively spent the time on doing things worth it :roll:
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