jorb wrote:Because archery was retarded? You couldn't hit the broadside of a barn, and to compensate for that we had made it so that you did ridiculous damage when you did hit.
Hunting consists of walking up to an animal, standing next to it, and firing with a full aim meter to one-shot-kill, and this with very little character investment necessary.
Retarded.
The idea wasn't even to nerf it. The idea was to change it.
Buffing melee, thus, wouldn't have made archery any less retarded.
But uh, you totally could?
The cone at your range at around 90-99% is pretty accurate and you could hit most "large" animals without even trying, at 95%+ you could hit anything other than small critters (which have no purpose in being hunted with archery). The damage was a little bit too high but the most it needed was maybe a 20-30% base damage reduction while at the same time sticking a 15-35% armor penetration.
Yet, now we have it here where it's useless in hunting and suicidal in pvp both alike even at maxed out combat stats.
Honestly sometimes it really feels like you guys have no idea what the impact of your changes are going to be before pushing them. I'd give deeper insight myself but i don't play anymore and the tools in valhalla are completely lacking for an appropriate playtesting.