zebratul wrote:Alright, one question for now - does the subscription i currently have carry over into the new world? I'm subbed for the next 6 months, would be very sad to lose it.
Avu wrote:Paradoxs wrote:Avu wrote:Since you want to actually make money and every decent suggestions ingame comes back with but then you can just make a throaway alt and ruin it all how about you monetize per character made? Each character you make costs a few dollars. Characters that haven't payed are marked ingame can be killed without leaving scents, the buildings they produce have an increased decay rate and a 30% quality penalty, items they produce has a 30% quality penalty. I think this is a better solution than making the life of non payers miserable with a tinier inventory and at the same time allowing alts and all they entail to go rampant.
P.S. I have no hope of seeing this happen but I had to give it a shot.
This doesnt solve the alt problem, it seems to penalize everyone with absolutely no gain, 30% of 999 is still greater than most players
Did you even read my post? Where exactly do I mention their own stats?
And penalize everyone? Who is this everyone? And no gain? Every alt will get the game money. That is a gain. Non payable alts can be killed when they are used to body block and shit like that without fear of exploitation. It won't remove alts but it will make their malicious use at least give something back to the game.
jorb wrote:If, however, our attention has to be diverted elsewhere -- which, presently, is going to become the case -- that will, naturally, affect the rate of development
Paradoxs wrote:You didn't my point was that most people are upset with alts because bot stats are supposedly impossible to compete with so they are suggesting solutions to botting. You solution with this in mind does nothing but penalize free to play and put a stupid payment model in place that will drive away anyone sensible. If I have to pay per character in any game, I would sooner stop playing games. You idea would generate less revenue not more, and the malicious use of alts goes far deeper than body blocking, when you have alt warriors that can do your killing for you, why body block, simply remove the claim to the right with 15 alts with actual skills.
Kaios wrote:Paradoxs wrote:You didn't my point was that most people are upset with alts because bot stats are supposedly impossible to compete with so they are suggesting solutions to botting. You solution with this in mind does nothing but penalize free to play and put a stupid payment model in place that will drive away anyone sensible. If I have to pay per character in any game, I would sooner stop playing games. You idea would generate less revenue not more, and the malicious use of alts goes far deeper than body blocking, when you have alt warriors that can do your killing for you, why body block, simply remove the claim to the right with 15 alts with actual skills.
Ok there's no "supposedly" about it, they are impossible to compete with whether you're referring to stat gain or any other aspect of this game. Second it would not be that big of a deal but like any botter you are worried about them ruining the seemingly perfect game to test your shitty little scripts in but in the same way you'd stop playing a game because you have to pay for more than one character, I'd sooner stop playing any game that becomes a haven for douchebag programmers to run automated tasks with their bot armies all fucking day.
Paying for multiple characters or accounts would not be that big of a deal, you'd think your argument might be regarding proxies or something since that ruins that whole idea but no. This game has so many mechanics that are ruined because everyone relies too much on alt use and the devs seem unable to fix that so far with any of their solutions.
dafels wrote:I like to be under Frosty's command.
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