by Astarisk » Thu Nov 12, 2015 1:00 pm
Thought I made a post, maybe I forgot to hit submit?
As far as comparing hafen to haven, hafen has been quite boring. In haven by this point in time I'd have been involved in quite a few chases and skirmishes, or even a couple of ram raids. The changes to ram dry times preventing shorter ram drying periods, and wall amping up soak over time has done a lot to prevent the few ways of sieging we had to us.
Open gates are nice for community purposes, but to me that don't feel worthwhile. Instead quite a few of my friends live 7+ hour walks from me, and I haven't been able to visit them once as I simply don't have the time in my day to walk to them, I used to enjoy hanging around random people's villagers, but that has become a fairly dead aspect to me, I would sometimes quite literally just wall sit for them to make sure rams didn't pop up while they were away from the computer. (Though now they have to worry about that even less). I don't even remember the last time I saw anyone in the wild anymore, has to be entering the 2 month range at least.
I think whats going on is a lot of us are disappointed that hafen didn't come launched with meaningful siege changes, and thus far none have appeared early in the development cycle, so that aspect of the game is pretty much lost in limbo as we have no way to know how far down the pipeline it is. It gets pretty boring just logging in to maintain crops, and leaving autostudy running in the background. The Moot barely has any conflicted within its pages, and the world feels pretty stagnant.
Last edited by
Astarisk on Thu Nov 12, 2015 1:01 pm, edited 1 time in total.