by xdragonlord18 » Tue May 31, 2016 10:32 pm
jorb wrote:xdragonlord18 wrote:the main challenge to this WHOLE thing is programming an mmo single handedly
Yupp. Loftar is a great programmer, no doubt about that.
i guess thats one thing we can agree on programming a game of this scale is quite impressive even if he names his variable with the zodiac killers cipher
loftar wrote:xdragonlord18 wrote:well why dont you open the community up to a chat room or skype group so that people can help in a medium with meaningful latency and maybe you wouldnt have to make changes every five minutes if you asked your player base what we thought
So that we can spend an even higher proportion of our time on communication instead of implementation?
Have you actually ever worked on anything? Have you noticed the difference between a real-life meeting, an IRC channel and e-mail discussions?
the trick is to communicate better ive worked on teams all my life even some teams for making games all of these forms of communication have their pros and cons lucky for you you only really need feeback you can in fact get feedback through all of these methods youd have fewer broken and incomplete systems if you just implemented them right
Last edited by xdragonlord18 on Tue May 31, 2016 10:35 pm, edited 1 time in total.
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.