jordancoles wrote:100k total or change the skill required to lawspeaking but otherwise it's fine as it is imo
Explain to me, what is the benefit of lawspeak to some one that does not form a village? Trying to learn here.
jordancoles wrote:100k total or change the skill required to lawspeaking but otherwise it's fine as it is imo
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
RedKGB wrote:jordancoles wrote:100k total or change the skill required to lawspeaking but otherwise it's fine as it is imo
Explain to me, what is the benefit of lawspeak to some one that does not form a village? Trying to learn here.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
RedKGB wrote:jordancoles wrote:100k total or change the skill required to lawspeaking but otherwise it's fine as it is imo
Explain to me, what is the benefit of lawspeak to some one that does not form a village? Trying to learn here.
Granger wrote:What about making it a toggle?
You can either rage -or- you can send nidbane (in the sense of a scent is dropping when someone assaults/batters/murders you).
So unlocking the ability to physically attack others would void the insurance.
This wouldn't stop you from defending yourself in case someone forces PvP on you. But in case you're able to 'invite' others into a fight this way of retaliation will be closed to you completely till the end of the character.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
MagicManICT wrote:ven wrote:MagicManICT wrote:This is part of the nature of the game, though, and you can't cure or prevent it.
Yes you can, don't be silly. This "this is how haven always was and should be" thing is getting old.
A) where do I actually say this, and (Hint: I didn't, this is an issue with all f2p MMOs, but then that's why so many of them are so grindy or throw a ton of man-hours at customer service in attempts to stop it)
B) how do you do it without throwing a ton of money at the problem? Instead of getting all pissy about some perceived point of view of other players, maybe try to make real concepts that can actually be implemented by a two man dev team that doesn't ruin the rest of the HnH experience.
jordancoles wrote:RedKGB wrote:jordancoles wrote:100k total or change the skill required to lawspeaking but otherwise it's fine as it is imo
Explain to me, what is the benefit of lawspeak to some one that does not form a village? Trying to learn here.
It's a step above yeomanry and shows some form of character development that actually falls in line with the general progression of the game
Hermit or not everyone should make a village idol on their base because otherwise you could just be claimed over at any time
Granger wrote:He has a point that is not connected to his moderator function (you'll notice when a moderator moderates, in the meantime we're also users like you are except that we also take the trash out and clean the dishes) and his question how this should be dealt within the limits of available resources is both valid and unanswered.
Granger wrote:What about making it a toggle?
You can either rage -or- you can send nidbane (in the sense of a scent is dropping when someone assaults/batters/murders you).
So unlocking the ability to physically attack others would void the insurance.
This wouldn't stop you from defending yourself in case someone forces PvP on you. But in case you're able to 'invite' others into a fight this way of retaliation will be closed to you completely till the end of the character.
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