Game Development: Bagpipe Brawl

Announcements about major changes in Haven & Hearth.

Re: Game Development: Bagpipe Brawl

Postby The_Lich_King » Wed Jun 22, 2016 4:36 pm

Enjoyment wrote:Yeap. That's what I want. You're a fucking Sherlock.


Thank you i have always tried to be "a fucking Sherlock".
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.


Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Re: Game Development: Bagpipe Brawl

Postby loftar » Wed Jun 22, 2016 5:10 pm

romovs wrote:Is test server down? Can't connect.

Yes, Jorb's webs seem to be down for reasons unknown to me. Unfortunately, he's away until Sunday for some family occasion, and I never thought to pull the code and resources before it went down, so I don't think there's much I can do about it until he comes back.
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Re: Game Development: Bagpipe Brawl

Postby ChildhoodObesity » Wed Jun 22, 2016 6:46 pm

why cant u archers complaining just go on horse shoot animal until it runs and then chase it down and punch it, if ur using an archer that doesnt have any ua ur doing it wrong anyway tbh
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Re: Game Development: Bagpipe Brawl

Postby Valten21 » Wed Jun 22, 2016 6:54 pm

Sit in a boat and shoot an animal until it runs. Drop aggro immediately and sit still. When the animal is off your mini map walk into the forest after it.

Here comes the tough part, when you find the animal aim in the direction it is walking as opposed to where it is standing.
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Re: Game Development: Bagpipe Brawl

Postby The_Lich_King » Wed Jun 22, 2016 6:57 pm

Valten21 wrote:Sit in a boat and shoot an animal until it runs. Drop aggro immediately and sit still. When the animal is off your mini map walk into the forest after it.

Here comes the tough part, when you find the animal aim in the direction it is walking as opposed to where it is standing.



This ^ new archery explained in a nutshell.
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.


Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Re: Game Development: Bagpipe Brawl

Postby ChildhoodObesity » Wed Jun 22, 2016 6:59 pm

haha nah bro that aint fair xD we used to 1shot these animals XDDD this is BULLSHIT XDDDDDDDDDDDDDDDD
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Re: Game Development: Bagpipe Brawl

Postby mkot1 » Wed Jun 22, 2016 7:11 pm

Hunting with bow was an one of the few interesting things in the game. From now it's gone. And now I thinking about will I play or not?
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Re: Game Development: Bagpipe Brawl

Postby Zeler » Wed Jun 22, 2016 7:13 pm

mkot1 wrote:Hunting with bow was an one of the few interesting things in the game. From now it's gone. And now I thinking about will I play or not?


Interesting in what sense? Point > click > kill?
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Re: Game Development: Bagpipe Brawl

Postby The_Lich_King » Wed Jun 22, 2016 7:17 pm

mkot1 wrote:Hunting with bow was an one of the few interesting things in the game. From now it's gone. And now I thinking about will I play or not?


How was it interesting it was so easy. Literally if you had a good cliff network you could kill a bear with 20 mm and 20 perc. THAT'S NOT RIGHT!!! it would tike like 4 times that much ua and melee to kill one and with melee you have to focus one 3 attributes (agi,const,str) instead of just one (perc). Seriously it was way to low skill for FAR to high of a reward.

What i find really strange is in legacy you needed to have at least half way decent stats and good q gear to kill with archery. Yet no one complained but for some reason jorb and loftar do that for this version and everyone loses their minds.
Last edited by The_Lich_King on Wed Jun 22, 2016 7:19 pm, edited 1 time in total.
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.


Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Re: Game Development: Bagpipe Brawl

Postby Ysh » Wed Jun 22, 2016 7:17 pm

Zeler wrote:
mkot1 wrote:Hunting with bow was an one of the few interesting things in the game. From now it's gone. And now I thinking about will I play or not?


Interesting in what sense? Point > click > kill?

Calculation of wind direction and speed. Dealing with issues of sun on eye. Selection of proper arrow head for task. Proper maintenance and construction of bow and missile. There is many interest to this archery.
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