Game Development: Cuck-Hombre

Announcements about major changes in Haven & Hearth.

Re: Game Development: Cuck-Hombre

Postby nuker22110 » Thu Nov 05, 2015 4:43 am

why not just run the server for 24 hours, let people document what they have done since monday with screenshots, rollback and compensate accordingly?
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Re: Game Development: Cuck-Hombre

Postby jorb » Thu Nov 05, 2015 4:44 am

nuker22110 wrote:why not just run the server for 24 hours, let people document what they have done since monday with screenshots, rollback and compensate accordingly?


Because, grasshopper, we'd spend the rest of the year doing that.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Cuck-Hombre

Postby jorb » Thu Nov 05, 2015 4:44 am

BlackKopcap wrote:Thank's for cucumbers jorb!


I'm glad someone sees the real merits of this patch.
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Re: Game Development: Cuck-Hombre

Postby Cajoes » Thu Nov 05, 2015 4:48 am

nuker22110 wrote:why not just run the server for 24 hours, let people document what they have done since monday with screenshots, rollback and compensate accordingly?

Because image editing tools exist.

"Oh yeah, I totally lost a entire cupboard of high quality pearls! No, wait, *copy-paste* make that two cupboards. Totes legit."
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Re: Game Development: Cuck-Hombre

Postby Fenume » Thu Nov 05, 2015 4:50 am

What DB u use? Maybe it possible to rollback all transactions by time?
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Re: Game Development: Cuck-Hombre

Postby Sever » Thu Nov 05, 2015 4:51 am

jordancoles wrote:
jorb wrote:Decision has been made. It is final. The alpha is eternal. Learn to love it.

High Q metals! Wooohooo!

Image

Image

I don't even need to add anything to this.

But I will.

You have gone omega full retard. Get fucked.

Do you not remember what happened in world 2? I realize that was a more potent error, but you were displeased with artificial high quality items present in the world and the influence that wreaked. Those who do not learn from history are doomed to repeat it. There's your pithy cliché.

Image
Come back two hours earlier.
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Re: Game Development: Cuck-Hombre

Postby sabinati » Thu Nov 05, 2015 5:01 am

there's a pretty big difference between q100 and q several million
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Re: Game Development: Cuck-Hombre

Postby Chiprel2 » Thu Nov 05, 2015 5:02 am

jorb wrote:
BlackKopcap wrote:Thank's for cucumbers jorb!


I'm glad someone sees the real merits of this patch.


I would be glad if you saw em too before pushing the changes :P
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Re: Game Development: Cuck-Hombre

Postby nuker22110 » Thu Nov 05, 2015 5:04 am

i see your point about image editing and i concede.

Considering all the angry posts, i would just like to say that the job you have been doing up till now has been admirable, and the game is wonderful. I hope that the coming tide of negative comments do not discourage you or turn you off from further developing. Though i HIGHLY disagree with your decision, thank you for the memories and experiences in this game.
cheers
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Re: Game Development: Cuck-Hombre

Postby sorvolge » Thu Nov 05, 2015 5:06 am

how much strength does it take to break a palisade with a Q100 sledgehammer?
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