
Potjeh wrote:Also learn to Parry, it'll wreck 1UA alts pretty hard if they're not in steel
Potjeh wrote:Two such alts are not enough to wear down defences, and getting three plus people to get in synchronized hits on a target takes a lot of coordination, ie player skill. Getting surrounded by alts and tanking them is mostly just character stats, not much player skill involved.
Badich wrote:loftar wrote:No, the tower soaks 60, while the brickwall soaks 70.
Can I break the brickwall by myself with 4900 str?loftar wrote:LadyV wrote:Certainly open intrigue.
I would expect no less, and I for one would not keep my gates open until the most obvious consequences have been hashed out. ^^
I wanna see your village on the map. (for trade, I'm peaceful)
Turtlesir wrote:will destroying cellar doors make it in anytime soon? also would destroying them make a new cellar with walls or lead to the same area from before?
jorb wrote:Turtlesir wrote:will destroying cellar doors make it in anytime soon? also would destroying them make a new cellar with walls or lead to the same area from before?
Tough one, unfortunately. We looked at this, but it was too much effort to implement at present.
spectacle wrote:jorb wrote:Turtlesir wrote:will destroying cellar doors make it in anytime soon? also would destroying them make a new cellar with walls or lead to the same area from before?
Tough one, unfortunately. We looked at this, but it was too much effort to implement at present.
Are you sure you can't prioritize it? I built my cellar door in the wrong color and it is terribly grating. I think that everyone agrees that kingdoms and combat fixes can wait for a bit.
Amanda44 wrote:
Users browsing this forum: Python-Requests [Bot], Yandex [Bot] and 111 guests