Game Development: My Log has Something to Tell You

Announcements about major changes in Haven & Hearth.

Re: Game Development: My Log has Something to Tell You

Postby flagmaster » Mon Aug 08, 2016 6:43 am

dzielny_wojownik wrote:yeah, the grind of stats would be my endgame and I would be probably still playing

no pvp, removed stat grind for the endgame - you can get cap attributes in days with salt+food and the skills would take few weeks to cap with top curios, and I dont even bot. Is there any other endgame content left in this game? Stat cap is a bad thing and should be reconsidered, because it doesn't work the way as devs intended it to work


Go and wreck someone's base. Something decent, like LadyV's market :lol:
Chickened out? ¦]
Then go grind some more until you are able to do this. Or die trying and rest until next restart.
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Re: Game Development: My Log has Something to Tell You

Postby donatas » Mon Aug 08, 2016 1:10 pm

wait you can fail quests, but how?
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Re: Game Development: My Log has Something to Tell You

Postby zebratul » Mon Aug 08, 2016 1:54 pm

donatas wrote:but how?

When a NPC gets destroyed.
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Re: Game Development: My Log has Something to Tell You

Postby donatas » Mon Aug 08, 2016 1:59 pm

zebratul wrote:
donatas wrote:but how?

When a NPC gets destroyed.


So it's only that no timer limit or anything like that?
If so glad to know.
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Re: Game Development: My Log has Something to Tell You

Postby vatas » Mon Aug 08, 2016 4:44 pm

donatas wrote:
zebratul wrote:
donatas wrote:but how?

When a NPC gets destroyed.


So it's only that no timer limit or anything like that?
If so glad to know.


There seems to be timer on the initial "seek out talking tree" quest but you should simply get another one some time later. Presumably failsafe in case you have to move far, far away from the quest giver.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: Game Development: My Log has Something to Tell You

Postby foki1 » Mon Aug 08, 2016 8:30 pm

Grog wrote:It's faszinating how you go on and on how maxed out your stats are, only to add that there's no pvp.
Are you guys babysitting those chars behind 3 layers of brickwall?



PVP just sucks thats why noone is fighting on these capped chars.
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Re: Game Development: My Log has Something to Tell You

Postby Grog » Mon Aug 08, 2016 11:04 pm

foki1 wrote:PVP just sucks thats why noone is fighting on these capped chars.

PVP sucked before too. So that's not the reason.
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Re: Game Development: My Log has Something to Tell You

Postby Hasta » Mon Aug 08, 2016 11:42 pm

Grog wrote:
foki1 wrote:PVP just sucks thats why noone is fighting on these capped chars.

PVP sucked before too. So that's not the reason.


There are different reason for pvp to suck. This PvP is just not challeging or skill-demanding. Victory relies on numbers. The only viable deck is widely known.
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Re: Game Development: My Log has Something to Tell You

Postby Grog » Tue Aug 09, 2016 5:23 am

Hasta wrote:
Grog wrote:
foki1 wrote:PVP just sucks thats why noone is fighting on these capped chars.

PVP sucked before too. So that's not the reason.


There are different reason for pvp to suck. This PvP is just not challeging or skill-demanding. Victory relies on numbers. The only viable deck is widely known.

Victory relied on numbers before too. Numbers of people you brought, number of hours you botted/grinded your char to insane stats. It's not like anyone has searched challenging situations before.
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Re: Game Development: My Log has Something to Tell You

Postby Enjoyment » Tue Aug 09, 2016 8:28 am

Let's discuss this:
jorb wrote: 28 Jul 2016 01:46: No patch next week, but I hope we can get back to a somewhat regular schedule after that.

As we already know, the first part ("no patch next week") is true, and I believe Jord is sincere in that part ("I hope we can get back").
But "regular schedule after that" should bring us to 10 Aug 2016, and that is tomorrow, except there is this little sneaky "somewhat".
So, any announcements about the future update?
Any community thoughts?
UPD: Just found this
English is neither my native lang, nor my best side...
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