Robben_DuMarsch wrote:How about the previously mentioned quality cap?
Will quality only be indirectly capped by player stats?
Will cows be able to reach q1000?
In case if cows will buy subscription.
Robben_DuMarsch wrote:How about the previously mentioned quality cap?
Will quality only be indirectly capped by player stats?
Will cows be able to reach q1000?
LadyGoo wrote:1. Kidnapping KOed enemy and asking for ransom. It might increase the number of kidnapped hermits, but hey, better alive than dead.![]()
LadyGoo wrote:Although Charter Stones are amazing for trades and community projects, they could also be used to transport all valuables to elsewhere.
LadyGoo wrote:Although Charter Stones are amazing for trades and community projects, they could also be used to transport all valuables to elsewhere.
Granger wrote:Fuck off, please go grow yourself some decency.
rye130 wrote:LadyGoo wrote:Although Charter Stones are amazing for trades and community projects, they could also be used to transport all valuables to elsewhere.
One idea posted in the Inn of Brodgar Skype chat was to have charterstones disabled when your village shield has taken damage. While this can be avoided for porting help in by having a nearby village with a charterstone, it would still prevent evacuating all your items with 0 risk. At least this way you'd have to take the items out of the village walls/claims and into a different claim to be able to charterstone them out, which leaves you open to risk.
jorb wrote:rye130 wrote:LadyGoo wrote:Although Charter Stones are amazing for trades and community projects, they could also be used to transport all valuables to elsewhere.
One idea posted in the Inn of Brodgar Skype chat was to have charterstones disabled when your village shield has taken damage. While this can be avoided for porting help in by having a nearby village with a charterstone, it would still prevent evacuating all your items with 0 risk. At least this way you'd have to take the items out of the village walls/claims and into a different claim to be able to charterstone them out, which leaves you open to risk.
This is actually already the case. Forgot to mention.
Charter Stones are disabled if a village Shield goes below 48000HP. Updating OP.
Granger wrote:Fuck off, please go grow yourself some decency.
Great.jorb wrote:This is actually already the case. Forgot to mention.
Charter Stones are disabled if a village Shield goes below 48000HP. Updating OP.
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