by thomas_ewing » Fri Sep 23, 2016 11:56 pm
In general I like the new system. Quite simply it adds several more dimensions to combat, without being too inscrutable (which was my major fear).
The only two critiques I have at the moment are: First, as Granger mentioned in a very early post, the UI could be better. Within the character sheet menu it should be easier to tell which moves belong to which set, and you should be able to drag the icons around.
Second, while I have no problem with much more powerful mammoths, I'm a little concerned about much more powerful trolls. Mammoths, quite simply, do not need to be engaged by players. They can only hurt you if you try to hurt them, quite simply. That isn't true for trolls. It is perfectly possible, if not downright likely, for a troll to be sprung on a player who has no chance to survive. Quite simply, I'm not sure that mechanic fits with Haven. Nowhere else in the game does "instant death" exist, unless it is a route chosen by a player (i.e. swimming across a lake, aggroing a mammoth, pvp, etc.).
Those are my two cents, quite simply.