Prelude: World 11

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 11

Postby Nonimo967 » Sat Jan 26, 2019 10:00 am

Here's hoping for some UI scaling!
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Re: Prelude: World 11

Postby lachlaan » Sat Jan 26, 2019 11:03 am

I will do my best to break all of their new mechanics so that the big groups can't sploit all the things quietly on their own. That said, i last logged on after the melee combat change and a badger handed my ass to me where before i could still halfass some melee fighting. That being said the animals might sploit me instead.
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Re: Prelude: World 11

Postby kirion » Sat Jan 26, 2019 5:13 pm

AFAIK they reverted those combat changes, lachlaan. Most of them anyway.
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Re: Prelude: World 11

Postby Vigilance » Sun Jan 27, 2019 2:39 am

Reverted or not lachlaan being unable to fight animals is not noteworthy. Lach only fought dandelions and our other villagers that would get frustrated by his hoarding of previously mentioned dandelions. ;)

Anxiously awaiting the wipe. I'm fairly curious if it'll be (roughly of course) midnight leading in to the 1st, or midnight on the 1st (technically the 2nd.) I do know it was stated it'll be "midnight pst" or some shit but... dunno. :oops:
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Re: Prelude: World 11

Postby Tsutla » Sun Jan 27, 2019 4:20 am

by the way, is 'credo farming' on alts still a thing? passing over credo progress when inheriting doesn't seem like a bad idea, especially early world, when every bonus matters. I'm a bit out of th loop, so any information would be helpful :)
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Re: Prelude: World 11

Postby Lunarius_Haberdash » Sun Jan 27, 2019 4:36 am

Tsutla wrote:by the way, is 'credo farming' on alts still a thing? passing over credo progress when inheriting doesn't seem like a bad idea, especially early world, when every bonus matters. I'm a bit out of th loop, so any information would be helpful :)


I don't know about this, but I do know I want them to eliminate suicide credoing fucking NOW... Before launch.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Re: Prelude: World 11

Postby VDZ » Sun Jan 27, 2019 4:59 am

Tsutla wrote:by the way, is 'credo farming' on alts still a thing? passing over credo progress when inheriting doesn't seem like a bad idea, especially early world, when every bonus matters. I'm a bit out of th loop, so any information would be helpful :)

Lunarius_Haberdash wrote:I don't know about this, but I do know I want them to eliminate suicide credoing fucking NOW... Before launch.


I'm not sure what you mean by 'credo farming on alts', but while I think you still inherit your credos, credo suicide will be either removed or nerfed as per the stream.
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Re: Prelude: World 11

Postby borka » Sun Jan 27, 2019 6:30 am

RamboMesser wrote:world reset on 01.02. ?!

Excuse me, do you want me to fail my exams?!


That's where the "Fachkräftemangel" comes in ... :P

Alles Gute!!! :)
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Re: Prelude: World 11

Postby Yoran » Sun Jan 27, 2019 5:18 pm

Very pleasant announcement :) thank you, cant wait New World Order :D
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Re: Prelude: World 11

Postby vidgin » Sun Jan 27, 2019 10:30 pm

so what's the exactly time of reset?
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