Game Development: World 10

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 10

Postby MagicManICT » Mon Jan 16, 2017 3:55 am

Burinn wrote:What were you thinking with cave dust.

It accumulates up to a stack of 50. It's not any worse than cat gold or fossils at that point (and not new this world).
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Re: Game Development: World 10

Postby RedKGB » Mon Jan 16, 2017 4:22 am

Anyone one else find a gold pebble this world yet?
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Re: Game Development: World 10

Postby Burinn » Mon Jan 16, 2017 4:27 am

MagicManICT wrote:It accumulates up to a stack of 50. It's not any worse than cat gold or fossils at that point (and not new this world).


What were they thinking with cat gold and fossils.

The patch says fossils were buffed, but they're still worse than having literally nothing drop.
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Re: Game Development: World 10

Postby MagicManICT » Mon Jan 16, 2017 5:10 am

The frequency they drop and mining can be botted.
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Re: Game Development: World 10

Postby bladeking230 » Mon Jan 16, 2017 5:32 am

These TAR kilns are ridiculous.. takes for ever just to get coal to smelt.. crazy amount of time..
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Re: Game Development: World 10

Postby jordancoles » Mon Jan 16, 2017 6:03 am

MagicManICT wrote:The frequency they drop and mining can be botted.

Glimmermoss can be botted and they're 10x's better and cost no stamina and require no tools/strength
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Re: Game Development: World 10

Postby MagicManICT » Mon Jan 16, 2017 6:10 am

yeah... trying to come up with the reason those two suck when glimmers are still good, but then glimmers need higher exploration, and were on the list of fated curios.

So nerf glimmers, for sure.
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Re: Game Development: World 10

Postby sabinati » Mon Jan 16, 2017 6:10 am

MagicManICT wrote:
Ocerion wrote:Just wanna say the thing with the crop quality is awful. Its extremely annoying to harvest a large amount of say, Barley, and find yourself with an inventory full of stacks of 5 seeds all at a different quality, most of them below 10 despite your farming being well above that.


Seems that at least one person has confirmed a bug and the devs have been made aware of the issue: viewtopic.php?f=47&t=53177


might not be a bug but Farming Sucks Now
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Re: Game Development: World 10

Postby Onep » Mon Jan 16, 2017 6:11 am

sabinati wrote:might not be a bug but Farming Sucks Now


Fact.
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This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: Game Development: World 10

Postby jordancoles » Mon Jan 16, 2017 6:20 am

MagicManICT wrote:yeah... trying to come up with the reason those two suck when glimmers are still good, but then glimmers need higher exploration, and were on the list of fated curios.

So nerf glimmers, for sure.

That's a problem with haven nerfs though

There's no balance, just a hard nerf on the current meta only to be replaced by the second best method immediately
We don't need to nerf every nice thing in the game just because people are using them

I'd rather see all curios for each industry buffed to be more in line with each other so that you don't need to do everything to have moderate gainz
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