Game Development: A Far Green Country

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Far Green Country

Postby masterofthe » Sat Aug 29, 2015 1:30 am

Bob_the_Cat wrote:
masterofthe wrote:BS wall of text from a scrub with 1 post


Theres nothign pay 2 win about buyign game time. I could paypal someone all I wanted before (not that I did) but it was still very much possible. There will ALWAYS be real world money intwined with the game, if its legal or not. Id rather have the game be able to get updates and Jorb eat than be slightly harder for the guy who was going to bribe me to ram someone.


This is a flawed argument. First of all you said there is nothing pay 2 win about buying tradeable game time, and that's just plain retarded. If you want to defend the system that's fine, but don't act like it isn't remotely P2W. Second, this new system is just making unfair bribes way more widespread and popular. Whereas before those who were willing to do things for bribes were only doing it for real money. Now, people who don't want to pay for the game can also be bribed. And those who want power without earning it now have a much bigger group of people to bribe(anyone). The game was never fair but now you can count on it being less fair than it ever has been. Plus legitimizing pay2win has never been the solution for any MMO, regardless of the all the endless excuses people have such as giving the devs more money rather than chinese gold sellers. It just makes the whole problem more widespread, where before it could be reasonably controlled.

I will never play a game that allows people to buy advantages, ESPECIALLY a game like H&H. You guys need to focus on THIS issue first and formost, rather than the retarded as subscription model, if you ever want this game to be good again. Not that I care though, I'm totally done with this game.
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Re: Game Development: A Far Green Country

Postby Bidstrup » Sat Aug 29, 2015 1:32 am

jorb wrote:
Juuday wrote:How many of those 1000 are free players Jorb? They'll be gone when their 60 free hours are up and they'll see you next month if you're lucky for a fraction of that.


A decent number of them certainly will be.

... but more than one will also subscribe, &c&c. The only question on my mind is where the balance is, and I think it's much too early to tell.

I would not at all mind if the game stayed small and stable for a good while while we iron out kinks and make it better, so a big population is certainly no goal in and of itself.

Eventually the game either sinks as a professional project, or it swims. If it sinks then, well, I can live with that.

The game is awesome and needed building, and I will always have it no matter what.

Mission accomplished. Anything else is gravy.


I wold love to pay, but p2p model will sure make this game easier to sink. I mean, why p2p? Who does p2p games nowadays? It's less profitable and slows down auditory growth.
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Re: Game Development: A Far Green Country

Postby jorb » Sat Aug 29, 2015 1:32 am

Vaulxis wrote:Man, the perfect balance would be buy it one time, with a cool ass cosmetic shop with the losing them on death that you currently have, the majority of people like me angered would be cool with that and supportive, and those who are subbed will be cool with it too for the most part(There'll be some who are upset unless you refund them)


Doubt it. We took away something that was free (arguably we should have been charging money all along), and thus we had rage in the pipe no matter what we did.

You have, however, no right what so ever to be angry. I don't say that to be snide, or whatever, but we are providing you with something entirely optional and free. If you don't like it, then by all means don't use it.

I'm good either way.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: A Far Green Country

Postby nytrael » Sat Aug 29, 2015 1:32 am

What does $15 get you here? Some unlimited time in an unfinished game. Final Fantasy 14 was free to play for a year while they fixed that because that game was bad. It could run and there were stable servers.
Haven & Hearth doesn't have stable servers and is in an ALPHA stage and it is also running on a slow client that crashes constantly. There are also hackers and bots. That is not worth $10 a month. Other companies can actually offer help support, anti cheating systems, stable servers and clients for $10 a month.
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Re: Game Development: A Far Green Country

Postby masterofthe » Sat Aug 29, 2015 1:34 am

jorb wrote:
Kronicstrafe wrote:It will sink and you will be unhappy that you arent making money. You will make it free and no one will wanna touch this game because they know the devs are fuckwits


I am entirely fine with this potential outcome.

Have a good day.


And there you have it. Perfect display of indifference and arrogance. The same jorb as always. Don't give this fucking dickhead your money. He is by far the smuggest developer I've ever seen. It seems funny until you realize the guy is actually that full of himself.
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Re: Game Development: A Far Green Country

Postby Vaulxis » Sat Aug 29, 2015 1:34 am

jorb wrote:
jorb wrote:I didn't say it was dead, your reading comprehension is lacking.


I have more than one official document establishing the complete opposite of this statement, good sir.

It's already down from 1400, and that's just the people on the forums before launch. I doubt you'll even have half that many people by next week.

I don't see why you're so intent on killing a great game with a terrible payment system.


It's down from the initial bum-rush, thank God, yes. Who knows where it'll be in a year.

From my perspective monetization is a prerequisite for this game's life as anything but a personal project.

I don't really care about the near term, nor about people who throw tantrums just because everything isn't immediately to their liking.

Nothing we do is set in stone. If the store truly sucks as it is, and we come to agree that it does for whatever reason, then we will certainly change it.

This is our first iteration of it. I want to see how it does, and what light a mature critique -- as opposed to knee-jerk nonsense -- sheds on it, before I do anything about it.

Monetization will have to come eventually, even a sub would be fine later down the road when it's in a near "completed" state with server issues, bugs and graphics ironed out, but to open up an alpha like this is damaging, and continuing along this road will kill the project that many of us enjoyed, plus make all the time you and loftar spent on it wasted. And to the community here, you guys need to speak more calmly, the reason they're being "fuck-wits" and sarcastic right now is because the majority are being fuck wits
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Re: Game Development: A Far Green Country

Postby Burzan » Sat Aug 29, 2015 1:34 am

jorb wrote:
Vaulxis wrote:Man, the perfect balance would be buy it one time, with a cool ass cosmetic shop with the losing them on death that you currently have, the majority of people like me angered would be cool with that and supportive, and those who are subbed will be cool with it too for the most part(There'll be some who are upset unless you refund them)


Doubt it. We took away something that was free (arguably we should have been charging money all along), and thus we had rage in the pipe no matter what we did.

You have, however, no right what so ever to be angry. I don't say that to be snide, or whatever, but we are providing you with something entirely optional and free. If you don't like it, then by all means don't use it.

I'm good either way.


You have no right to tell me how to feel about your shitty decisions.
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Re: Game Development: A Far Green Country

Postby mentalyll » Sat Aug 29, 2015 1:35 am

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Last edited by mentalyll on Thu Jan 05, 2017 9:22 pm, edited 1 time in total.
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Re: Game Development: A Far Green Country

Postby jorb » Sat Aug 29, 2015 1:35 am

nytrael wrote:What does $15 get you here? Some unlimited time in an unfinished game. Final Fantasy 14 was free to play for a year while they fixed that because that game was bad. It could run and there were stable servers.
Haven & Hearth doesn't have stable servers and is in an ALPHA stage and it is also running on a slow client that crashes constantly. There are also hackers and bots. That is not worth $10 a month. Other companies can actually offer help support, anti cheating systems, stable servers and clients for $10 a month.


The server is stable right now, though. I am actually impressed at how well it has been holding up under the circumstances. :)
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Re: Game Development: A Far Green Country

Postby Aperson » Sat Aug 29, 2015 1:36 am

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It is nice to rest your weary bones from time to time. It is nice to lay down your burdens. It is nice to have a seat.
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