Game Development: My Log has Something to Tell You

Announcements about major changes in Haven & Hearth.

Re: Game Development: My Log has Something to Tell You

Postby Ozzy123 » Tue Aug 09, 2016 4:34 pm

Kaios wrote:Show me a video where you guys aren't using a client with mods out the ass dude even that visual pathing bullshit helps out so much but u still good players tho 4 real


LOL XD Oh look, there is a video from hafen https://www.youtube.com/watch?v=d8Igoe_73f0 AND THERE IS VISUAL PATHING ASWELL! Do you expect us to play on vanilla client or what :D?
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Re: Game Development: My Log has Something to Tell You

Postby APXEOLOG » Tue Aug 09, 2016 4:36 pm

Ozzy123 wrote:at 0:50 - you can fight people while being on boat and they are in another boat, this is a clusterfuck and noone knows what going on, you can hear Ancienciq just smashing random keys on his keyboard and 4 people die in 5 seconds.

So the problem with the new system that you cannot understand it? I missed the point
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Re: Game Development: My Log has Something to Tell You

Postby Kaios » Tue Aug 09, 2016 4:40 pm

Ozzy123 wrote:Do you expect us to play on vanilla client or what :D?


no but you know what I mean, calculating agility delta, visual pathing and cooldown timers, some client even goes as far as setting hotkeys to switch between equipments instantly. I wonder which players have access to these features before they become public, if they even do become public.
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Re: Game Development: My Log has Something to Tell You

Postby Ysh » Tue Aug 09, 2016 4:45 pm

Kaios wrote:
Ozzy123 wrote:Do you expect us to play on vanilla client or what :D?


no but you know what I mean, calculating agility delta, visual pathing and cooldown timers, some client even goes as far as setting hotkeys to switch between equipments instantly. I wonder which players have access to these features before they become public, if they even do become public.

It is bad player to use tool well? Do you refuse respecting of artist if he does holding brush in hand instead of mouth?
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Re: Game Development: My Log has Something to Tell You

Postby Atamzsiktrop » Tue Aug 09, 2016 4:46 pm

Hello Ysh.
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Re: Game Development: My Log has Something to Tell You

Postby Grog » Tue Aug 09, 2016 4:47 pm

Ysh wrote:
Kaios wrote:
Ozzy123 wrote:Do you expect us to play on vanilla client or what :D?


no but you know what I mean, calculating agility delta, visual pathing and cooldown timers, some client even goes as far as setting hotkeys to switch between equipments instantly. I wonder which players have access to these features before they become public, if they even do become public.

It is bad player to use tool well? Do you refuse respecting of artist if he does holding brush in hand instead of mouth?

On what basis would you judge between handcrafted pottery and one made from a 3d printer?
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Re: Game Development: My Log has Something to Tell You

Postby Ysh » Tue Aug 09, 2016 4:47 pm

Atamzsiktrop wrote:Hello Ysh.

Greet to you. :D
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.

I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
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Re: Game Development: My Log has Something to Tell You

Postby Hasta » Tue Aug 09, 2016 4:47 pm

Ysh wrote:
Kaios wrote:
Ozzy123 wrote:Do you expect us to play on vanilla client or what :D?


no but you know what I mean, calculating agility delta, visual pathing and cooldown timers, some client even goes as far as setting hotkeys to switch between equipments instantly. I wonder which players have access to these features before they become public, if they even do become public.

It is bad player to use tool well? Do you refuse respecting of artist if he does holding brush in hand instead of mouth?


If an artist who has 4 hands and a very agile fingers on his dick brags about how much faster he can paint a multicolored blob and shittalks all other artists, then yes, it is bad.
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Re: Game Development: My Log has Something to Tell You

Postby Kaios » Tue Aug 09, 2016 4:49 pm

Ysh wrote:It is bad player to use tool well? Do you refuse respecting of artist if he does holding brush in hand instead of mouth?


If the artist paints a masterpiece by holding the brush in his hand or his mouth it's still a masterpiece he created and worthy of such a title. If I computer generate the Mona Lisa equivalent and say "look at this masterpiece I have created!" will you respect me for this as much as you would respect the one who painted by hand?
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Re: Game Development: My Log has Something to Tell You

Postby Ozzy123 » Tue Aug 09, 2016 4:50 pm

APXEOLOG wrote:
Ozzy123 wrote:at 0:50 - you can fight people while being on boat and they are in another boat, this is a clusterfuck and noone knows what going on, you can hear Ancienciq just smashing random keys on his keyboard and 4 people die in 5 seconds.

So the problem with the new system that you cannot understand it? I missed the point


I actually understand it perfectly right now, the problem is that the knowledge and experience doesn't matter at all. If 2 people fought each others in 1v1, the winner would be the one that has 1 point more in agility becouse they would be able to lower their defences at almost the same time (with the 1 agi higher guy being like 0,0000000001 sec faster) and then the guy with 1 more agi would one hit cleave the other guy 0,0000000001 sec faster aswell. The major problem with group combat are horses, Im too lazy to find mulders or davises video now but they showed how horses are broken - you can sprint on 4th speed and punch someone off his horse really fast and if he wastes his sprint to run away from your punch your friends on 3rd speed will be able to catch up to him anyways. And when you actually dismount someone - he is dead, no way to escape. Horses working that way create another problem - the group that has more people will always win, becouse they will always be the chasers and they will be able to dismount their enemies. The current combat system wouldn't even be that bad for group combat if horses weren't a thing, I can even say it would be pretty good, but it still would suck in 1v1 or 2v2 or 3v3 scenarios (when one side is unable to one-shot the enemy with all their attacks at the same time, in 4v4 3 stings and cleave should be already enough for that)
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke


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