Hadehariast wrote:Some suggestions for tackling the alt-botting problem:
1) Each player account is required to designate a "main" character. All other characters on the account receive no paid-for bonuses-- no convenience, no extra inventory space. Server-side, a flag is activated for main characters, and only an account's main characters may sit at a table and feast. This would prevent both alts and bots from developing stats at any sort of reasonable pace and reduce their labour efficiency.
Objection 1: Someone can create another account to bypass this.
Yes, they can, but are still penalized by the free account's lack of convenience and inventory space. If they want to pay to verify another account, then they're perfectly welcome to-- the people desperate to min-max and run multiple characters will be supporting the developers.
Objection 2: My main character is too pretty/important/awesome to risk in combat or exploring the world if I have no alt to forage/fight/mine for me!
Awww, muffin. You want a permadeath survival-crafting game, but don't want to assume the burden of risk which that entails?
Objection 3: Farming is hard work, and takes up so much time!
Yes, yes it is. And yes, yes it does. That's the way farming is supposed to be.
Objection 4: This will stifle PvP as no one will want to risk the investment they've made on their main character.
See Objection 2. In real wars, people die. People who were smart, or strong, or clever, or had lots of skills. They still died. Why should it be any different in a permadeath game?
I like this post. Do jorb and loftar also do?

Paradoxs wrote:It'd also be a bug filled mess thatd ruin the reputation
Oh, are you verified, then, and know what classic Haven is like?