Game Development: World 16, with Steam

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 16, with Steam

Postby wonder-ass » Mon Oct 07, 2024 8:56 pm

joojoo1975 wrote:
wonder-ass wrote:But there are so many better games if quality go up is your niche. Im not shit talking when i say this im just genuinely curious why you people choose this game to do that in.


Please name a few.

I mean this game you have terraforming, so you can make your settlement very particular.

In this game you have Quality advancement which affects all aspects of the game (industry, character, pve, pvp and other advancements)

you can be locked in a palisade in a fully fuctional hermitage and with means of just doing the chores around said hermitage (farming, animal husbandry, etc) you can gain the stats and skills to break the doors.



I have yet to find a game besides Wurm that even comes close

Then buy and play wurm unlimited?

Any sandbox game has terraforming
Any mmo game has crafting which affects all aspects of the game
you can be locked in a palisade which basically means u got griefed? u seem to like this part of the game but also dislike this games pvp so what is it?

Like actually the only thing other games dont have over haven is complete freedom of how you interact with the world and its players. with out other players this would just be a generic sandbox game.

Player interaction is what carries this game by a long shot.
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Re: Game Development: World 16, with Steam

Postby Dawidio123 » Mon Oct 07, 2024 8:58 pm

wonder-ass wrote:Like actually the only thing other games dont have over haven is complete freedom of how you interact with the world and its players. with out other players this would just be a generic sandbox game.

Player interaction is what carries this game by a long shot.

Who doesn't love never leaving their palisade and just replanting the same 5x5 carrot field.
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Re: Game Development: World 16, with Steam

Postby animary » Tue Oct 08, 2024 3:07 am

wonder-ass wrote:...
Player interaction is what carries this game by a long shot.


Yes, I want interaction. But interaction in this game means only talking to someone from the safety of your pali, or hearthing home the minute you see a white arrow on the map, because you never know who is going to kill you for no other reason than you are there. Markets are safe, but traveling to a thingwall to use the charterstone isn't; and you're crazy to build within sight of a thingwall.
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Re: Game Development: World 16, with Steam

Postby popfor » Tue Oct 08, 2024 5:23 am

Flowers is misspelled on the steam page as "Flowes", can't wait for my cape for this one
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Re: Game Development: World 16, with Steam

Postby joojoo1975 » Tue Oct 08, 2024 5:43 am

wonder-ass wrote:you can be locked in a palisade which basically means u got griefed? u seem to like this part of the game but also dislike this games pvp so what is it?


I think you misunderstand.

I do like the thrill of PvP, it's current state of actual PvP, not so much

I also do not like griefing, but understand how it motivates the game

It's just the fact how Quality is so intertwined with everything in this game, is a Big reason why it's so addictive.



But alas, this was not the question you originally posed. Please stay on track
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Re: Game Development: World 16, with Steam

Postby jpjpjpppjp » Tue Oct 08, 2024 10:18 am

PvP is fun until you realize small groups can't compete with groups with 200+ accounts. Then it's not pvp, it's just one sided. Probably happens because there is no incentive in cooperating with another group. The only option is to kill them.
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Re: Game Development: World 16, with Steam

Postby Zampfeo » Tue Oct 08, 2024 12:52 pm

jpjpjpppjp wrote:PvP is fun until you realize small groups can't compete with groups with 200+ accounts. Then it's not pvp, it's just one sided. Probably happens because there is no incentive in cooperating with another group. The only option is to kill them.


Why should a group of 10 be able to a compete against a group of 50?

Why is your group of 10 even trying to compete with a group of 50, as opposed to other groups of 10?

Why is your first thought competition rather than cooperation? Perhaps your attitude is what is preventing cooperation.

Most factions are willing to cooperate with smaller groups as long as you're not insufferable. Their incentive is mostly larp, but if your group is actually good at PVP, they will let you tag along.
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Re: Game Development: World 16, with Steam

Postby Sollar » Tue Oct 08, 2024 2:59 pm

Ok. Here we go:
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https://imgur.com/K6FH0pm

Inb4 Steam reviews like:
I saw a bear. I died.
I saw a mammoth. I died.
I swam across a river. I died.
I sailed my boat over the sea. I died.
I was mining. I died.
I met another player. Requested I give away my hat. I died.

The salt of the tears in the reviews shall keep me entertained better than any moot post ever did.
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Re: Game Development: World 16, with Steam

Postby joojoo1975 » Tue Oct 08, 2024 5:16 pm

Zampfeo wrote:Why should a group of 10 be able to a compete against a group of 50?


The main problem is that group of 50 is prolly 2-3 actual players. Hell that group of 10 is prolly a solo player. Everything is skewed with Alts

Zampfeo wrote:Why is your group of 10 even trying to compete with a group of 50, as opposed to other groups of 10?


I think "most" time they don't have a choice. I mean for people who are not new to H&H we know what to look for to see if the area is quiet. but all bets are off the first month of a new World.

Zampfeo wrote:Why is your first thought competition rather than cooperation? Perhaps your attitude is what is preventing cooperation.


Because how many ass hats have been out there trolling spruce caps with minor annoyances to out right death. I mean how many threads do you need to see before you understand that a Lot in the community would rather stand by and mock/outright kill you rather than lend a hand

Zampfeo wrote:Most factions are willing to cooperate with smaller groups as long as you're not insufferable. Their incentive is mostly larp, but if your group is actually good at PVP, they will let you tag along.


2 questions for you here:

Can you name one "big faction" village That NO ONE had a problem with?
Can you name one "big faction" village that was totally at peace with everyone?



Sollar wrote:Inb4 Steam reviews like:
I saw a bear. I died.
I saw a mammoth. I died.
I swam across a river. I died.
I sailed my boat over the sea. I died.
I was mining. I died.
I met another player. Requested I give away my hat. I died.

The salt of the tears in the reviews shall keep me entertained better than any moot post ever did.

lol
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Re: Game Development: World 16, with Steam

Postby Mepp » Tue Oct 08, 2024 7:18 pm

The average player will not participate in PvP. The few that weren't filtered by the "full loot permadeath" description, will avoid PvP at all cost.
They should focus on other things like the PvE experience which has been in a terrible state since forever. Quit focusing on something only the top 1% care about just because they are the loudest on the forum.

This forum isn't an accurate representation of your playerbase.
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