by Einlanser » Sat Aug 29, 2015 1:48 am
Hey Jorb,
I own a business, and I provide a few services for free. Some of these services are mandated by my profession, others I provide because I'm a very nice man.
So, from a business owner's perspective, I'm not entirely certain why you would withhold the information regarding your intent to charge prior to the release. It differs from your previous donation-only model, and I think it's fair to say that few of the existing fans of your work expected it. Furthermore, if you announced this before, or perhaps held some discussion about it, it would have made your initial release more stable by driving off those entirely opposed to the idea beforehand, which it appears is somewhat important to you.
There are clearly some benefits to be had from the choice. You place many in a position to be excited about the game before learning of the payment limitation, and they may, therefore, try the game anyway and decide they like it enough to pay for it. Purely monetarily, however, I'm not sure it will be worth those it drives away from their sheer momentary pique.
So, would you mind explaining what your strategy was with this move? I ask purely out of curiosity.