Game Development: A Far Green Country

Announcements about major changes in Haven & Hearth.

Re: Game Development: A Far Green Country

Postby nytrael » Sat Aug 29, 2015 1:45 am

jorb wrote:
Burzan wrote:You have no right to tell me how to feel about your shitty decisions.


... can you see why I'm maybe not so upset about losing you as a player? ;)

Take a chill pill. Play the game, try it out. If you don't like it then go do something else. No need to be all edgy.

It's all good.


Remember that you are talking to potential customers. Every time you make a passive aggressive you lose potential customers.
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Re: Game Development: A Far Green Country

Postby Vigilance » Sat Aug 29, 2015 1:46 am

jorb wrote:
Vaulxis wrote:I am curious though, Jorb, why a sub and not different options? An announcement about this plan and a discussion on it would have also taken away a majority of the backlash, and perhaps avoid the entire situation you face now, perhaps. (Though people would be upset either way)


One could argue that we should have announced it beforehand. We didn't announce anything else, though, so we figured it could be fine as a package deal, I guess. I mean... if you try the game I think I can assure you that there is at least some sugar thrown in with the sour.

Perhaps not enough. Time will tell.

I'm finding that much to be true, beaniebaby. :|
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Re: Game Development: A Far Green Country

Postby Flame » Sat Aug 29, 2015 1:46 am

Jorb, jorb... and Loftar too.
Your Survival game is not the only survival game around, now. Years have passed, since you started this project together.
You should face reality and see that you asked something heavily Unfair.

Pay so much for a broken game only with a full blind faith on you two, is a absurd request. You can't be serious, you should be able to see that you're asking too much and that you0r token system is one of the best erason to abandon the game forever.

At this point, you NEED to give hope to the players. Hope that things may be fixed, that this request out of proportion will be re-arranged.
You both aren't happy to play alone yourselves. You've spent years on this game and you owe the right to receive back money for this.

But not in this way, not so much at this point of the game, not with this attitude.
YOU TWO
are the game core.

You two are acting just like brainless dickhead.
This way, all the time spent on this game will be wasted, because you two are doing your best to grant it.


Leave the pride behind, there are more urgent matter here now to solve.
Last edited by Flame on Sat Aug 29, 2015 1:47 am, edited 1 time in total.
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Re: Game Development: A Far Green Country

Postby vienradzis » Sat Aug 29, 2015 1:47 am

jorb wrote:
nytrael wrote:Don't ignore the problems that haven't been solved. Just because one thing is solved doesn't mean the rest of the problems don't exist.


Sure. Don't assume that there is a bunch of problems just because either, though.

I try to keep an open mind on the subject myself. :)

10$ for me is ok, but its sad becouse many ppl just cannot afford it even if they want it.
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Re: Game Development: A Far Green Country

Postby LukeSkywalker » Sat Aug 29, 2015 1:47 am

jorb wrote:
nytrael wrote:Don't ignore the problems that haven't been solved. Just because one thing is solved doesn't mean the rest of the problems don't exist.


Sure. Don't assume that there is a bunch of problems just because either, though.

I try to keep an open mind on the subject myself. :)


One might think there's a problem when a large percentage of your playerbase is up in arms wanting answers, and instead of answering them you act snarky. Great attitude! Will get you far in life! You've only killed the last two games you worked on now, surely the future holds better for you!
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Re: Game Development: A Far Green Country

Postby jorb » Sat Aug 29, 2015 1:47 am

nytrael wrote:Remember that you are talking to potential customers. Every time you make a passive aggressive you lose potential customers.


Sure. It's a fine balance between stating my case and sounding butthurt sometimes. I don't mean to sound butthurt. I'm not.

I do, however, want to be emphatically clear that we are not apologizing for charging money for the game.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: A Far Green Country

Postby mentalyll » Sat Aug 29, 2015 1:48 am

Delet
Last edited by mentalyll on Thu Jan 05, 2017 9:22 pm, edited 1 time in total.
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Re: Game Development: A Far Green Country

Postby Einlanser » Sat Aug 29, 2015 1:48 am

Hey Jorb,

I own a business, and I provide a few services for free. Some of these services are mandated by my profession, others I provide because I'm a very nice man.

So, from a business owner's perspective, I'm not entirely certain why you would withhold the information regarding your intent to charge prior to the release. It differs from your previous donation-only model, and I think it's fair to say that few of the existing fans of your work expected it. Furthermore, if you announced this before, or perhaps held some discussion about it, it would have made your initial release more stable by driving off those entirely opposed to the idea beforehand, which it appears is somewhat important to you.

There are clearly some benefits to be had from the choice. You place many in a position to be excited about the game before learning of the payment limitation, and they may, therefore, try the game anyway and decide they like it enough to pay for it. Purely monetarily, however, I'm not sure it will be worth those it drives away from their sheer momentary pique.

So, would you mind explaining what your strategy was with this move? I ask purely out of curiosity.
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Re: Game Development: A Far Green Country

Postby jorb » Sat Aug 29, 2015 1:48 am

LukeSkywalker wrote:One might think there's a problem when a large percentage of your playerbase is up in arms wanting answers, and instead of answering them you act snarky. Great attitude! Will get you far in life! You've only killed the last two games you worked on now, surely the future holds better for you!


Another large percentage is in the game playing, rather than out on the forums being angry. I'd like to think that the former input is also valuable and interesting.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: A Far Green Country

Postby Procne » Sat Aug 29, 2015 1:49 am

Just a heads up - while fishing you will automatically equip baits as you catch fish. All ants work as baits. Just lost ant empress
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