Ejnekor wrote:there is no feeling of achievement. My axe slowly was raising, so did sword... and each point in needed stat felt good, if you know what I mean. Now... it came from the skies and it feels sad? I don't know. Feels not satisfying at all.
Ejnekor wrote:there is no feeling of achievement. My axe slowly was raising, so did sword... and each point in needed stat felt good, if you know what I mean. Now... it came from the skies and it feels sad? I don't know. Feels not satisfying at all.
jorb wrote:My suspicion, however, is that the average player (or at least a large group of casuals, hermits, and such) is/are largely unaffected by this, or at least not particularly negatively affected. I feel that there is most likely a large bulk of players who do not understand, nor care about the issue, and who would be more adversely affected by a presumptive rollback than by simply moving on from here.
I realize that the consequences of this sudden rise in mineral qualities may/will be strange and weird, and not optimal, but I also figure that people will eventually adapt to the new realities as being what they are, if we let this sink in, and a new metagame will crystallize around that.
DaniAngione wrote:As a matter of fact, this change kind of helped us. Mining is easier, and the dream of surrounding our place with a brickwall (we have tons of corners) is now possible.
Kaios wrote:Ejnekor wrote:there is no feeling of achievement. My axe slowly was raising, so did sword... and each point in needed stat felt good, if you know what I mean. Now... it came from the skies and it feels sad? I don't know. Feels not satisfying at all.
Kaios wrote:DaniAngione wrote:As a matter of fact, this change kind of helped us. Mining is easier, and the dream of surrounding our place with a brickwall (we have tons of corners) is now possible.
The mining strength changes have nothing to do with the quality changes, they are separate. You could still be able to mine and not have the insane quality. You don't think it's a big deal because you don't have enough information to foresee the overall effect this could and will most likely have (which will be negative).
DaniAngione wrote:And I have enough information to know what will probably happen (even though nothing is certain). Point is, I don't care. Sorry about that.
_Gunnar wrote:Trees are still essential for food/leather/clothes production, they just don't feed into the metal industry any more...
Treefarmer is still a very important job. Your treepots will be a bit better now.
_Gunnar wrote:Trees are still essential for food/leather/clothes production, they just don't feed into the metal industry any more...
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